001358287 000__ 03895cam\a2200589Mi\4500 001358287 001__ 1358287 001358287 003__ OCoLC 001358287 005__ 20230306152656.0 001358287 006__ m\\\\\o\\d\\\\\\\\ 001358287 007__ cr\nn\nnnunnun 001358287 008__ 161022s2017\\\\gw\a\\\\ob\\\\001\0\eng\d 001358287 019__ $$a966363231$$a981115063 001358287 020__ $$a9783319417974 001358287 020__ $$a3319417975 001358287 020__ $$a9783319417950 001358287 020__ $$a3319417959 001358287 0247_ $$a10.1007/978-3-319-41797-4$$2doi 001358287 035__ $$aSP(OCoLC)962017844$$z(OCoLC)966363231$$z(OCoLC)981115063 001358287 040__ $$aAZU$$beng$$epn$$cAZU$$dOCLCO$$dOCLCQ$$dOCLCF$$dUPM$$dVT2$$dOCLCQ$$dAU@$$dWYU$$dOCLCQ$$dITD$$dYDX$$dZ5A$$dCOO$$dINT$$dUKMGB 001358287 049__ $$aISEA 001358287 050_4 $$aLC8-6691 001358287 08204 $$a371.33$$223 001358287 24500 $$aGame-Based Learning Across the Lifespan :$$bCross-Generational and Age-Oriented Topics /$$cedited by Margarida Romero, Kimberly Sawchuk, Josep Blat, Sergio Sayago, Hubert Ouellet. 001358287 264_1 $$aCham :$$bSpringer International Publishing :$$bImprint :$$bSpringer,$$c2017. 001358287 300__ $$a1 online resource (IX, 154 pages) :$$billustrations. 001358287 336__ $$atext$$btxt$$2rdacontent 001358287 337__ $$acomputer$$bc$$2rdamedia 001358287 338__ $$aonline resource$$bcr$$2rdacarrier 001358287 347__ $$atext file$$bPDF$$2rda 001358287 4901_ $$aAdvances in Game-Based Learning 001358287 504__ $$aIncludes bibliographical references at the end of each chapters and index. 001358287 5050_ $$aCross-generational and age-oriented digital game based learning (DGBL) from childhood to older adulthood -- DGBL state-of-the-art for cross-generational and age-oriented learning -- Childhood play and DGBL: Should parents be afraid of digital technologies for supporting children's work or play?.-Primary education and DGBL: From mini-games to immersive games in primary formal education.- Secondary education and DGBL: the opportunity of mobile game environments.- Higher education and DGBL.- Gaming in the workplace.- Digital game activities in later life: a literature review.- Older adults and DGBL, from exergames to social gaming.- Game co-creation with older adults.- Exergames and games for health across the lifespan.- Serious games for society challenges.- DGBL across the lifespan implications for game designers and formal education.- DGBL across the lifespan, game industry opportunities and challenges.- Cross-generational DGBL outlook for the short, mid and long term future. 001358287 506__ $$aAccess limited to authorized users. 001358287 520__ $$aThe book provides a systemic view of the state-of-the-art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges, and implications of DGBL across the lifespan for game designers. In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations. 001358287 650_0 $$aEducation. 001358287 650_0 $$aEducational technology. 001358287 650_0 $$aContinuing education. 001358287 650_0 $$aAdult education. 001358287 655_0 $$aElectronic books 001358287 7001_ $$aRomero, Margarida,$$eeditor. 001358287 7001_ $$aSawchuk, Kimberly,$$eeditor. 001358287 7001_ $$aBlat, Josep,$$eeditor. 001358287 7001_ $$aSayago, Sergio,$$eeditor. 001358287 7001_ $$aOuellet, Hubert,$$eeditor. 001358287 77608 $$iPrint version:$$z9783319417950 001358287 830_0 $$aAdvances in game-based learning. 001358287 852__ $$bebk 001358287 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-319-41797-4$$zOnline Access$$91397441.1 001358287 909CO $$ooai:library.usi.edu:1358287$$pGLOBAL_SET 001358287 980__ $$aBIB 001358287 980__ $$aEBOOK 001358287 982__ $$aEbook 001358287 983__ $$aOnline 001358287 994__ $$a92$$bISE