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Chapter 1. Making a case for the playful university; Alison James
PART I. Trainers and Developers
Chapter 2. Exploration: Becoming playful: the power of a ludic module; Sandra Sinfield, Tom Burns, Sandra Abegglen
Chapter 3. Exploration: ESCAPE! Puzzling out learning theories through play; Jennie Mills and Emma King
Chapter 4. Exploration: "I learned to play again" The integration of active play as a learning experience for Sports Coaching Undergraduates; Richard Cheetham
Chapter 5. Sketch: The Training Game; Scott Roberts
Chapter 6. Exploration: Play in Practice
innovation through play in the postgraduate curriculum; Sophy Smith
Chapter 7. Exploration: Experiences of running a 'Play and Creativity' module in a School of Art and Design; Gareth Loudon
PART II. Wanderers and Wonderers
Chapter 8. The Dark Would, higher education, play, and playfulness
Chapter 9. Exploration: Playing with Place: responding to invitations; Helen Clarke and Sharon Witt
Chapter 10. Exploration: Cabinets of Curiosities: Playing with artefacts in professional teacher education; Sarah Williamson
Chapter 11. Sketch: playful pedagogies: collaborations between undergraduates and school pupils in the outdoor learning centre and the pop up 'playscape'; Chantelle Haughton and Sian Sarwar
Chapter 12. Sketch: Teaching and Learning inside the Culture Shoe Box; Hoda Wassif and Maged Zakher
PART III. Experimenters and Engagers
Chapter 13. Exploration: Dopamine and the Hard Work of Learning Science; Lindsay Wheeler and Michael Palmer
Chapter 14. Exploration: Play in Engineering Education; Bruce D. Kothmann
Chapter 15. Sketch: Experiencing the necessity of Project Management through the egg-dropping challenge; Tobias Seidl
Chapter 16. Exploration: Public engagement activities for chemistry students; Dudley Shallcross and Tim Harrison
Chapter 17. Sketch: Playful Maths; Chris Budd
Chapter 18. Sketch: Connecting people and places using worms and waste; Sharon Boyd and Andrea Roe
Chapter 19. Sketch: Maths, Meccano and Motivation; Judith McCullouch
Chapter 20. Exploration: Playful Urban Learning Space
An Interdisciplinary Collaboration; Clive Holtham and Tine Bech
Chapter 21. Sketch: Novelty shakes things up in the history classroom; Carey Fleiner
PART IV. Wordsmiths and Communicators
Chapter 22. Exploration: Don't Write on Walls! Playing with cityscapes in a foreign language course; Melanie Peron
Chapter 23. Sketch: Poetry as Play: Using Riskless Poetry Writing to Support Instruction; Ann-Marie Klein
Chapter 24. Sketch: On word play in support of academic development; Daphne Loads
Chapter 25. Sketch: The Communications Factory; Suzanne Rankin-Dia and Rob Lakin
Chapter 26. Sketch: Playful Writing with Writing PAD; Julia Reeve and Kaye Towlson
PART V. Builders and Simulators
Chapter 27. Exploration: Wigs, brown source and theatrical dames: clinical simulation as play; Caroline Pelletier and Roger Kneebone
Chapter 29. Exploration: Building the abstract: metaphorical Play-Doh modelling in Health Sciences; Rachel Stead
Chapter 30. Sketch: Our learning journey with LEGO; Alison James and Chrissi Nerantzi
Chapter 31. Using LEGO to explore 'professional love' as an element of Youth Work practice: opportunities and obstacles; Martin Purcell
Chapter 32. Sketch: Creating LEGO Representations of Theory; Nicola Simmons
PART VI. Gamers and Puzzlers
Chapter 33. Exploration: A dancer and a writer walk into a classroom; Seth Hudson and Boris Willis
Chapter 34. Exploration: From the Players Point of View; Maxwell Hartt and Hadi Hosseini
Chapter 35. Exploration: Wardopoly: Game-based Experiential Learning in Nurse Leadership Education; Bernadette Henderson, Andrew Clements, Melanie Webb and Alexander Kofinas
Chapter 36. Exploration: Using Play to Design Play: Gamification and Student involvement in the production of Games-Based Learning resources for Research Methods Teaching; Natalie Gerodetti and Darren Nixon
Chapter 37. Sketch: Table top gaming in Wildlife Conservation: 'Park Life'; Louise Robinson and Ian Turner
Chapter 28. Sketch: 'Frogger it, I'd rather be playing computer games than referencing my assignment': a Harvard Referencing Game; Tracy Dix
Chapter 39. Sketch: Using play to facilitate faculty-student partnership: how can you co-design a module?; Sarah Dyer and Tanya Lubicz-Nawrocka
Chapter 40. Sketch: Imagination needs moodling; Debra Abrams
Chapter 41. Exploration: It's a serious business learning how to reference
playfully; Juliette Smeed
Chapter 42. The playground model revisited. A proposition for playfulness to boost creativity in academic development; Chrissi Nerantzi.

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