001386431 000__ 03449nam\a2200517Ki\4500 001386431 001__ 1386431 001386431 003__ MaCbMITP 001386431 005__ 20240325105132.0 001386431 006__ m\\\\\o\\d\\\\\\\\ 001386431 007__ cr\cn\nnnunnun 001386431 008__ 200821s2020\\\\maua\\\\ob\\\\001\0deng\d 001386431 020__ $$a0262358603$$q(electronic bk.) 001386431 020__ $$a9780262358606$$q(electronic bk.) 001386431 020__ $$z9780262539012 001386431 020__ $$z0262539012 001386431 035__ $$a(OCoLC)1187209244 001386431 035__ $$a(OCoLC-P)1187209244 001386431 040__ $$aOCoLC-P$$beng$$erda$$epn$$cOCoLC-P 001386431 050_4 $$aHV876$$b.L54 2020eb 001386431 08204 $$a362.73/2$$223 001386431 1001_ $$aLight, Jennifer S.,$$d1971-$$eauthor. 001386431 24510 $$aStates of childhood :$$bfrom the junior republic to the American republic, 1895-1945 /$$cJennifer S. Light. 001386431 264_1 $$aCambridge, Massachusetts :$$bThe MIT Press,$$c[2020] 001386431 300__ $$a1 online resource (x, 468 pages) :$$billustrations (black and white). 001386431 336__ $$atext$$btxt$$2rdacontent 001386431 337__ $$acomputer$$bc$$2rdamedia 001386431 338__ $$aonline resource$$bcr$$2rdacarrier 001386431 520__ $$aA number of curious communities sprang up across the United States in the late nineteenth and early twentieth century: simulated cities, states, and nations in which children played the roles of legislators, police officers, bankers, journalists, shopkeepers, and other adults. They performed real work--passing laws, growing food, and constructing buildings, among other tasks--inside virtual worlds. In this book, Jennifer Light examines the phenomena of junior republics and argues that they marked the transition to a new kind of sheltered childhood for American youth. Banished from the labor force and public life, children inhabited worlds that mirrored the one they had left.Light describes the invention of junior republics as independent institutions and how they were later established at schools, on playgrounds, in housing projects, and on city streets, as public officials discovered children's role playing helped their bottom line. The junior republic movement aligned with cutting-edge developmental psychology and educational philosophy, and complemented the era's fascination with models and miniatures, shaping educational and recreational programs across the nation. Light's account of how earlier generations distinguished "real life" from role playing reveals a hidden history of child labor in America and offers insights into the deep roots of such contemporary concepts as gamification, play labor, and virtuality. 001386431 588__ $$aOCLC-licensed vendor bibliographic record. 001386431 60010 $$aGeorge, William R.$$q(William Reuben),$$d1866-1936. 001386431 61020 $$aGeorge Junior Republic (Freeville, N.Y.) 001386431 650_0 $$aJunior republics$$xHistory. 001386431 650_0 $$aChild welfare$$zUnited States$$xHistory. 001386431 650_0 $$aYouth$$zUnited States$$xSocial conditions$$xHistory. 001386431 650_0 $$aYouth$$xPolitical activity$$zUnited States$$xHistory. 001386431 650_0 $$aYouth$$xEmployment$$zUnited States$$xHistory. 001386431 653__ $$aSCIENCE, TECHNOLOGY & SOCIETY/General 001386431 653__ $$aEDUCATION/Digital Media & Learning 001386431 653__ $$aECONOMICS/Labor Studies 001386431 655_0 $$aElectronic books 001386431 852__ $$bebk 001386431 85640 $$3MIT Press$$uhttps://doi.org/10.7551/mitpress/12077.001.0001?locatt=mode:legacy$$zOnline Access through The MIT Press Direct 001386431 85642 $$3OCLC metadata license agreement$$uhttp://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf 001386431 909CO $$ooai:library.usi.edu:1386431$$pGLOBAL_SET 001386431 980__ $$aBIB 001386431 980__ $$aEBOOK 001386431 982__ $$aEbook 001386431 983__ $$aOnline