TY - GEN N2 - A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. AB - A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. T1 - Literary gaming / AU - Ensslin, Astrid, CN - GV1469.17.S63 ID - 1387615 KW - Internet games KW - Digital media KW - Interactive multimedia KW - Hypertext fiction KW - Fantasy games KW - Play (Philosophy) KW - Intermediality. KW - GAME STUDIES/General KW - DIGITAL HUMANITIES & NEW MEDIA/General KW - SOCIAL SCIENCES/Media Studies SN - 9780262322034 SN - 026232203X TI - Literary gaming / LK - https://univsouthin.idm.oclc.org/login?url=https://doi.org/10.7551/mitpress/9450.001.0001?locatt=mode:legacy LK - http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf UR - https://univsouthin.idm.oclc.org/login?url=https://doi.org/10.7551/mitpress/9450.001.0001?locatt=mode:legacy UR - http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf ER -