001387760 000__ 02497cam\a2200589Ki\4500 001387760 001__ 1387760 001387760 003__ MaCbMITP 001387760 005__ 20240325105214.0 001387760 006__ m\\\\\o\\d\\\\\\\\ 001387760 007__ cr\cn\nnnunnun 001387760 008__ 150123s2014\\\\maua\\\\ob\\\\001\0\eng\d 001387760 020__ $$a0262325713$$q(electronic bk.) 001387760 020__ $$a9780262325714$$q(electronic bk.) 001387760 020__ $$a9780262325721 001387760 020__ $$a0262325721 001387760 020__ $$z9780262028004 001387760 020__ $$z026202800X 001387760 035__ $$a(OCoLC)900633340$$z(OCoLC)903690009$$z(OCoLC)903965603$$z(OCoLC)936202020$$z(OCoLC)958445466$$z(OCoLC)959031411$$z(OCoLC)960900838$$z(OCoLC)961000909$$z(OCoLC)961061006$$z(OCoLC)961454265$$z(OCoLC)965422437$$z(OCoLC)966176462$$z(OCoLC)983571099$$z(OCoLC)1022356283$$z(OCoLC)1055375312$$z(OCoLC)1058870273$$z(OCoLC)1066455086$$z(OCoLC)1081280383 001387760 035__ $$a(OCoLC-P)900633340 001387760 040__ $$aOCoLC-P$$beng$$erda$$epn$$cOCoLC-P 001387760 050_4 $$aGV1201.38$$b.G36 2014eb 001387760 072_7 $$aPOL$$x038000$$2bisacsh 001387760 072_7 $$aSOC$$x002010$$2bisacsh 001387760 072_7 $$aSOC$$x022000$$2bisacsh 001387760 072_7 $$aCOM087000$$2bisacsh 001387760 072_7 $$aGAM013000$$2bisacsh 001387760 08204 $$a306.4/87$$223 001387760 24504 $$aThe gameful world :$$bapproaches, issues, applications /$$cedited by Steffen P. Walz & Sebastian Deterding. 001387760 264_1 $$aCambridge, Massachusetts :$$bThe MIT Press,$$c[2014] 001387760 264_4 $$c©2014 001387760 300__ $$a1 online resource (ix, 676 pages) :$$billustrations 001387760 336__ $$atext$$btxt$$2rdacontent 001387760 337__ $$acomputer$$bc$$2rdamedia 001387760 338__ $$aonline resource$$bcr$$2rdacarrier 001387760 506__ $$aAccess limited to authorized users. 001387760 520__ $$aWhat if every part of our everyday life was turned into a game? The implications of "gamification." 001387760 588__ $$aOCLC-licensed vendor bibliographic record. 001387760 650_0 $$aGames$$xSocial aspects. 001387760 650_0 $$aPlay$$xSocial aspects. 001387760 650_0 $$aCreative ability$$xSocial aspects. 001387760 650_0 $$aSocial psychology. 001387760 653__ $$aGAME STUDIES/General 001387760 653__ $$aSOCIAL SCIENCES/Media Studies 001387760 655_0 $$aElectronic books 001387760 7001_ $$aWalz, Steffen P.,$$d1973-$$eeditor. 001387760 7001_ $$aDeterding, Sebastian,$$d1978-$$eeditor. 001387760 852__ $$bebk 001387760 85640 $$3MIT Press$$uhttps://univsouthin.idm.oclc.org/login?url=https://doi.org/10.7551/mitpress/9788.001.0001?locatt=mode:legacy$$zOnline Access through The MIT Press Direct 001387760 85642 $$3OCLC metadata license agreement$$uhttp://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf 001387760 909CO $$ooai:library.usi.edu:1387760$$pGLOBAL_SET 001387760 980__ $$aBIB 001387760 980__ $$aEBOOK 001387760 982__ $$aEbook 001387760 983__ $$aOnline