The social machine : designs for living online / Judith Donath.
2014
HM742 .D56 2014eb
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Details
Title
The social machine : designs for living online / Judith Donath.
ISBN
9780262323482 (electronic bk.)
0262323486 (electronic bk.)
9780262027014
0262027011
0262323486 (electronic bk.)
9780262027014
0262027011
Published
Cambridge, Massachusetts : The MIT Press, [2014]
Copyright
©2014
Language
English
Description
1 online resource (xiv, 418 pages) : color illustrations
Item Number
9780262323482
Call Number
HM742 .D56 2014eb
Dewey Decimal Classification
006.7/54
Summary
Computers were first conceived as "thinking machines," but in the twenty-first century they have become social machines, online places where people meet friends, play games, and collaborate on projects. In this book, Judith Donath argues persuasively that for social media to become truly sociable media, we must design interfaces that reflect how we understand and respond to the social world. People and their actions are still harder to perceive online than face to face: interfaces are clunky, and we have less sense of other people's character and intentions, where they congregate, and what they do. Donath presents new approaches to creating interfaces for social interaction. She addresses such topics as visualizing social landscapes, conversations, and networks; depicting identity with knowledge markers and interaction history; delineating public and private space; and bringing the online world's open sociability into the physical world. Donath asks fundamental questions about how we want to live online and offers thought-provoking designs that explore radically new ways of interacting and communicating.
Note
Computers were first conceived as "thinking machines," but in the twenty-first century they have become social machines, online places where people meet friends, play games, and collaborate on projects. In this book, Judith Donath argues persuasively that for social media to become truly sociable media, we must design interfaces that reflect how we understand and respond to the social world. People and their actions are still harder to perceive online than face to face: interfaces are clunky, and we have less sense of other people's character and intentions, where they congregate, and what they do. Donath presents new approaches to creating interfaces for social interaction. She addresses such topics as visualizing social landscapes, conversations, and networks; depicting identity with knowledge markers and interaction history; delineating public and private space; and bringing the online world's open sociability into the physical world. Donath asks fundamental questions about how we want to live online and offers thought-provoking designs that explore radically new ways of interacting and communicating.
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Source of Description
OCLC-licensed vendor bibliographic record.
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