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Chapter 1: Introduction
Chapter 2: Where code executes
Chapter 3: Data management and ordering the uses of data
Chapter 4: Expressing parallelism
Chapter 5: Error handling
Chapter 6: USM in detail
Chapter 7: Buffers in detail
Chapter 8: DAG scheduling in detail
Chapter 9: Local memory and work-group barriers
Chapter 10: Defining kernels
Chapter 11: Vectors
Chapter 12: Device-specific extension mechanism
Chapter 13: Programming for GPUs
Chapter 14: Programming for CPUs
Chapter 15: Programming for FPGAs
Chapter 16: Address spaces and multi_ptr
Chapter 17: Using libraries
Chapter 18: Working with OpenCL
Chapter 19: Memory model and atomics.

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