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Video Game Experiential Marketing in Tourism: Designing for Experiences
Mixed reality for Generation Z in cultural heritage tourism
Virtual Reality: A Simple Substitute or New Niche?
Video Games as a Media for Tourism Experience
Travel planning for families with a disabled child, and how AI can improve tourism accessibility
Leveraging Blockchain in Medical Tourism Value Chain
Navigation by Revealing Trade-offs for Content-Based Recommendations
Personalization of Multi-Day Round Trip Itineraries According to Travelers’ Preferences
Identifying the main service elements for customer-oriented live guided virtual tours
Platform Stress in Hospitality - Focusing on the technology dimension
Visualizing and Comparing Online Travel Reviews of the Great Walls: A Data Mining Approach
Monitoring Human-Wildlife Interactions in National Parks with Crowdsourced Data and Deep Learning
Exploring the utilitarian and hedonic value derived from tourism pre-experiences with virtual reality: differences between destinations and accommodations.

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