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Table of Contents
Intro
Preface
Contents
Human-Centered Design
User-Centered Detection of Fake News and Misinformation
Design and Prototypical Implementation in the System Contexter
Abstract
1 Introduction
2 Approach and Related Work
3 Recognition and Representation of Facts
4 Conclusion
References
Modular Car Seat for Monitoring the Pressure Distribution on Regions of Pan and Backrest
Abstract
1 Introduction
2 Materials and Method
3 Driving Experiment
4 Conclusion
References
Technical Challenges to Adopting Large Scale Additive Manufacturing for the Production of Yacht Hulls
Abstract
1 Introduction
2 Challenges
3 Conclusion
References
Human-Machine Interactions for on the Fly Free Text Input Processing
Abstract
1 Introduction
2 Natural Language Understanding
3 Human Machine Interaction
3.1 User and Machine Support
3.2 Situation-Dependent and Individual Behavior
4 Conclusion
References
Cork as a Relevant Material in Fashion: A Study of Socio-Cultural Trends and a Semiotic Reading of the Cork-a-Tex Yarn
Abstract
1 Cork: An Irreverent Material
2 Trends: Patterns of Meaning in Society and Culture
3 Methodology and Case Study
4 Data Articulation
5 Conclusions
References
Psychological Interpretation of Human Social Behaviors in the Atypical Architectural Shape
Abstract
1 Introduction
2 Atypical Building Design and Human Behavior Simulation
3 Psychological Interpretations of Human Social Behaviors in Atypical Architecture
3.1 Self-perception
3.2 Behavioral Conformity
3.3 In-Group Bias
3.4 Behavior Setting
4 Conclusion and Discussion
Acknowledgments
References
Automatic Summarization Method for First-Person-View Video Based on Object Gaze Time
Abstract
1 Introduction
2 System Overview
3 Calculation of Object Gaze Time
3.1 Gazing-Point Extraction
3.2 Object-Area Extraction
3.3 Object-Gazing-Time Calculation
4 Summary-Video Generation
4.1 Important-Scene Extraction
4.2 Generation of Summary Video Based on Importance of the Scenes
5 Evaluation Experiment
5.1 Experimental Method
5.2 Result
6 Concluding Remarks
Reference
Modelling the Adoption of the Version Control System: An Empirical Study
Abstract
1 Introduction
2 Research Model and Hypotheses
3 Findings
4 Conclusion
References
Evidence on the Use of Gait Analysis
A Review
Abstract
1 Introduction
2 Methods
3 Results and Discussion
4 Conclusion
Acknowledgments
References
Task-Technology Fit and Continuance of Use of Web-Based Programming Tool: A Pilot Study
Abstract
1 Introduction
2 Research Model and Hypotheses
3 Methodology
4 Findings
5 Conclusion
References
Impacts of Virtual Communication During Social Isolation of Covid'19
Abstract
1 Introduction
Preface
Contents
Human-Centered Design
User-Centered Detection of Fake News and Misinformation
Design and Prototypical Implementation in the System Contexter
Abstract
1 Introduction
2 Approach and Related Work
3 Recognition and Representation of Facts
4 Conclusion
References
Modular Car Seat for Monitoring the Pressure Distribution on Regions of Pan and Backrest
Abstract
1 Introduction
2 Materials and Method
3 Driving Experiment
4 Conclusion
References
Technical Challenges to Adopting Large Scale Additive Manufacturing for the Production of Yacht Hulls
Abstract
1 Introduction
2 Challenges
3 Conclusion
References
Human-Machine Interactions for on the Fly Free Text Input Processing
Abstract
1 Introduction
2 Natural Language Understanding
3 Human Machine Interaction
3.1 User and Machine Support
3.2 Situation-Dependent and Individual Behavior
4 Conclusion
References
Cork as a Relevant Material in Fashion: A Study of Socio-Cultural Trends and a Semiotic Reading of the Cork-a-Tex Yarn
Abstract
1 Cork: An Irreverent Material
2 Trends: Patterns of Meaning in Society and Culture
3 Methodology and Case Study
4 Data Articulation
5 Conclusions
References
Psychological Interpretation of Human Social Behaviors in the Atypical Architectural Shape
Abstract
1 Introduction
2 Atypical Building Design and Human Behavior Simulation
3 Psychological Interpretations of Human Social Behaviors in Atypical Architecture
3.1 Self-perception
3.2 Behavioral Conformity
3.3 In-Group Bias
3.4 Behavior Setting
4 Conclusion and Discussion
Acknowledgments
References
Automatic Summarization Method for First-Person-View Video Based on Object Gaze Time
Abstract
1 Introduction
2 System Overview
3 Calculation of Object Gaze Time
3.1 Gazing-Point Extraction
3.2 Object-Area Extraction
3.3 Object-Gazing-Time Calculation
4 Summary-Video Generation
4.1 Important-Scene Extraction
4.2 Generation of Summary Video Based on Importance of the Scenes
5 Evaluation Experiment
5.1 Experimental Method
5.2 Result
6 Concluding Remarks
Reference
Modelling the Adoption of the Version Control System: An Empirical Study
Abstract
1 Introduction
2 Research Model and Hypotheses
3 Findings
4 Conclusion
References
Evidence on the Use of Gait Analysis
A Review
Abstract
1 Introduction
2 Methods
3 Results and Discussion
4 Conclusion
Acknowledgments
References
Task-Technology Fit and Continuance of Use of Web-Based Programming Tool: A Pilot Study
Abstract
1 Introduction
2 Research Model and Hypotheses
3 Methodology
4 Findings
5 Conclusion
References
Impacts of Virtual Communication During Social Isolation of Covid'19
Abstract
1 Introduction