Linked e-resources

Details

Intro
Preface
Organization
General Chair
Co-chair
Scientific Committee
Contents
Digital and Interaction Design
Thinking Out of the Book: Visual Language and Textual Form in the Design of ebooks
Abstract
1 Introduction
2 The Form of 'Book' in the Digital Space
3 The Form of Text on Screen
3.1 The Format
3.2 The Page
3.3 Typography
4 Future Directions in the Design of ebooks
References
Mobile Application Oriented to Packaging Sustainability
Abstract
1 Introduction
2 Theoretical Framework

2.1 The Impacts of Packaging over the Environment
2.2 Categorizing Packaging
2.3 Similar Applications
3 Design Research
3.1 Methodology
3.2 Questionnaire
3.3 Card Sorting
3.4 Personas
4 Discussion and Results
5 Conclusion
References
An Interaction Design Analysis of Mood Trackers
Abstract
1 Introduction
2 What Are Mood Trackers?
3 Interaction Design Within Mood Trackers
3.1 Interaction Design Approach to the Analysis
4 A First Exploratory Analysis of Mood Tracker Applications
5 Limitations
6 Conclusions
References

A Multicase Study to Explore Ways to Integrate Locative Technologies in Electronic Stories for Children
Abstract
1 Introduction
2 Establishing a Starting Point
3 Step by Step: Methodological Approach
4 Following the Trail: A Multiple Case Study
4.1 Case 1: Unlocking Porto
4.2 Case 2: Disney Fairies Trail
4.3 Case 3: Volkswagen's Road Tales
4.4 Case 4: Magical Reality
5 A Snapshot of the Recommendations for Designing Children's Location-Based Electronic Stories

6 Conclusion and Further Research: Opening up New Avenues to Research and Design Children's Location-Based Electronic Stories
References
Learning Experience Design:
Abstract
1 Introduction
2 Learning Experience Design
3 Usability and Learnability
4 Onboarding on Digital Products
5 Final Remarks
References
A Bilingual in-Game Tutorial: Designing Videogame Instructions Accessible to Deaf Students
Abstract
1 Framework
2 A Bilingual Tutorial
the Process
2.1 VITAS with LGP
2.2 VITAS Without LGP
2.3 Graphical User Interface (GUI)
3 Conclusions

Acknowledgement
References
Office Personal Assistant. Towards a Design and AI Approach
Abstract
1 Introduction
2 State of the Art
3 Main Objectives and Research Questions
4 Methods Overview
5 Discussion of the Proposed Concept
6 Conclusions
Acknowledgments
References
Minard Revisited
Exploring Augmented Reality in Information Design
Abstract
1 Introduction
2 Augmented Reality
3 Method
4 Results
4.1 Experience 1
Tridimensional Terrain
4.2 Experience 2
Additional Information
4.3 Experience 3
Further Reading

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