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Chapter 1: Design for Creative and Immersive Technology
Chapter 2: Tools for Architectural Visualization
Chapter 3: 3D Design with Autodesk Maya
Chapter 4: Interactive Visualization with UE4
Chapter 5: Creating Virtual Worlds
Chapter 6: Creating UVs
Chapter 7: Lightmap Analysis and Correction
Chapter 8: PBR Integrated Texturing
Chapter 9: Material Design and Integration
Chapter 10: Real-Time/Emissive Materials
Chapter 11: Importing Design Assets in VR Engine
Chapter 12: UnrealĀ® Engine 4 for Level Design
Chapter 13: Design Visualization Capstone Project: Testing and Fixing Errors
Chapter 14: Design Visualization Capstone Project: Aesthetic Development
Chapter 15: Immersive Design Portfolio.

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