001432954 000__ 04229cam\a2200649\i\4500 001432954 001__ 1432954 001432954 003__ OCoLC 001432954 005__ 20230309003541.0 001432954 006__ m\\\\\o\\d\\\\\\\\ 001432954 007__ cr\cn\nnnunnun 001432954 008__ 201217s2021\\\\nyua\\\\o\\\\\001\0\eng\d 001432954 019__ $$a1227392890$$a1232853591$$a1235843786$$a1240521635 001432954 020__ $$a1484265971$$q(electronic book) 001432954 020__ $$a9781484265987$$q(print) 001432954 020__ $$a148426598X 001432954 020__ $$a9781484265970$$q(electronic bk.) 001432954 020__ $$z1484265963 001432954 020__ $$z9781484265963 001432954 0247_ $$a10.1007/978-1-4842-6597-0$$2doi 001432954 035__ $$aSP(OCoLC)1227240745 001432954 040__ $$aYDX$$beng$$erda$$epn$$cYDX$$dERF$$dOCLCF$$dYDXIT$$dOCLCO$$dGW5XE$$dVT2$$dSFB$$dEBLCP$$dUKAHL$$dOCL$$dN$T$$dK6U$$dOCLCO$$dOCLCQ$$dOCLCO$$dCOM$$dOCLCQ 001432954 049__ $$aISEA 001432954 050_4 $$aQA76.76.C672$$bK86 2021 001432954 08204 $$a794.8/15$$223 001432954 1001_ $$aKumar, Abhishek,$$eauthor. 001432954 24510 $$aImmersive 3D design visualization :$$bwith Autodesk Maya and Unreal Engine 4 /$$cAbhishek Kumar. 001432954 264_1 $$a[New York, NY] :$$bApress,$$c[2021] 001432954 300__ $$a1 online resource 001432954 336__ $$atext$$btxt$$2rdacontent 001432954 337__ $$acomputer$$bc$$2rdamedia 001432954 338__ $$aonline resource$$bcr$$2rdacarrier 001432954 347__ $$atext file 001432954 347__ $$bPDF 001432954 500__ $$aIncludes index. 001432954 5050_ $$aChapter 1: Design for Creative and Immersive Technology -- Chapter 2: Tools for Architectural Visualization -- Chapter 3: 3D Design with Autodesk Maya -- Chapter 4: Interactive Visualization with UE4 -- Chapter 5: Creating Virtual Worlds -- Chapter 6: Creating UVs -- Chapter 7: Lightmap Analysis and Correction -- Chapter 8: PBR Integrated Texturing -- Chapter 9: Material Design and Integration -- Chapter 10: Real-Time/Emissive Materials -- Chapter 11: Importing Design Assets in VR Engine -- Chapter 12: UnrealĀ® Engine 4 for Level Design -- Chapter 13: Design Visualization Capstone Project: Testing and Fixing Errors -- Chapter 14: Design Visualization Capstone Project: Aesthetic Development -- Chapter 15: Immersive Design Portfolio. 001432954 506__ $$aAccess limited to authorized users. 001432954 520__ $$aDiscover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualization; design visualization with Autodesk Maya; PBR integration; and texturing, material design, and integration into UE4 for immersive design visualization. You'll to dive into design and visualization, from planning to execution. You will start with the basics, such as an introduction to design visualization as well as to the software you will be using. You will next learn to create assets such as virtual worlds and texturing, and integrate them with Unreal Engine 4. Finally, there is a capstone project for you to make your own immersive visualization scene. By the end of the book you'll be able to create assets for use in industries such as game development, entertainment, architecture, design engineering, and digital education. You will: Gain the fundamentals of immersive design visualization Master design visualization with Autodesk Maya Study interactive visualization with UE4 Create your immersive design portfolio. 001432954 588__ $$aOnline resource; title from digital title page (viewed on February 18, 2021). 001432954 63000 $$aMaya (Computer file) 001432954 650_0 $$aComputer games$$xProgramming. 001432954 650_0 $$aComputer animation. 001432954 650_0 $$aComputer graphics. 001432954 650_0 $$aThree-dimensional display systems. 001432954 650_0 $$aOptical data processing. 001432954 650_6 $$aJeux d'ordinateur$$xProgrammation. 001432954 650_6 $$aAnimation par ordinateur. 001432954 650_6 $$aInfographie. 001432954 650_6 $$aAffichage tridimensionnel. 001432954 650_6 $$aTraitement optique de l'information. 001432954 655_0 $$aElectronic books. 001432954 77608 $$iPrint version:$$z1484265963$$z9781484265963$$w(OCoLC)1198720102 001432954 852__ $$bebk 001432954 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-1-4842-6597-0$$zOnline Access$$91397441.1 001432954 909CO $$ooai:library.usi.edu:1432954$$pGLOBAL_SET 001432954 980__ $$aBIB 001432954 980__ $$aEBOOK 001432954 982__ $$aEbook 001432954 983__ $$aOnline 001432954 994__ $$a92$$bISE