TY - GEN AB - This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors, primarily from rhetoric and writing studies, connect instances of ethos and ethical practice with writing pedagogy, game studies, video games, gaming communities, gameworlds, and the gaming industry. The collections eighteen chapters investigate game-based writing classrooms, gamification, game design, player agency, and writing and gaming scholarship in order to illuminate how ethos is reputed, interpreted, and remembered in virtual gamespaces and in the gaming industry. Ethos is constructed, invented, and created in and for games, but inevitably spills out into other domains, affecting agency, ideology, and the cultures that surround game developers, players, and scholars. AU - Colby, Richard, AU - Johnson, Matthew S. S., AU - Shultz Colby, Rebekah, CN - LB1576.7 DO - 10.1007/978-3-030-63311-0 DO - doi ID - 1433619 KW - English language KW - English language KW - Education KW - Video games in education KW - Éducation KW - Jeux vidéo en éducation LK - https://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-030-63311-0 N2 - This book explores ethos and games while analyzing the ethical dimensions of playing, researching, and teaching games. Contributors, primarily from rhetoric and writing studies, connect instances of ethos and ethical practice with writing pedagogy, game studies, video games, gaming communities, gameworlds, and the gaming industry. The collections eighteen chapters investigate game-based writing classrooms, gamification, game design, player agency, and writing and gaming scholarship in order to illuminate how ethos is reputed, interpreted, and remembered in virtual gamespaces and in the gaming industry. Ethos is constructed, invented, and created in and for games, but inevitably spills out into other domains, affecting agency, ideology, and the cultures that surround game developers, players, and scholars. SN - 9783030633110 SN - 303063311X T1 - Ethics of playing, researching and teaching games in the writing classroom / TI - Ethics of playing, researching and teaching games in the writing classroom / UR - https://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-030-63311-0 ER -