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1. Introduction
2. The impulse buying
3. The cognitive dissonance
4. The affect state
5. Measuring the constructs of impulse buying, cognitive dissonance and affect state
6. On-line consumer behavior and technology acceptance models
7. Drivers for on-line impulse purchases of highly symbolic products
8. Pc-based versus mobile-based on-line shopping
9. Millennials and on-line shopping: the case of smartphones
10. The study.

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