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Table of Contents
Part I. Objects
1. PHP: Design and Management
2. PHP and Objects
3. Object Basics
4. Advanced Features
5. Object Tools
6. Objects and Design
Part II. Patterns
7. What Are Design Patterns? Why Use Them?
8. Some Pattern Principles
9. Generating Objects
10. Patterns for Flexible Object Programming
11. Performing and Representing Tasks
12. Enterprise Patterns
13. Database Patterns
Part III. Practice
14. Good (and Bad) Practice
15. PHP Standards
16. PHP Using and Creating Components with Composer
17. Version Control with Git
18. Testing
19. Automated Build with Phing
20. Vagrant
21. Continuous Integration
22. Objects, Patterns, and Practice
23. App A: Bibliography
24. App B: A Simple Parser.
1. PHP: Design and Management
2. PHP and Objects
3. Object Basics
4. Advanced Features
5. Object Tools
6. Objects and Design
Part II. Patterns
7. What Are Design Patterns? Why Use Them?
8. Some Pattern Principles
9. Generating Objects
10. Patterns for Flexible Object Programming
11. Performing and Representing Tasks
12. Enterprise Patterns
13. Database Patterns
Part III. Practice
14. Good (and Bad) Practice
15. PHP Standards
16. PHP Using and Creating Components with Composer
17. Version Control with Git
18. Testing
19. Automated Build with Phing
20. Vagrant
21. Continuous Integration
22. Objects, Patterns, and Practice
23. App A: Bibliography
24. App B: A Simple Parser.