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1. Weaving Science Through STEAM: A Process Skill Approach
2. Integrating Design Thinking, Digital Technologies and the Arts to Explore Peace, War and Social Justice Concepts with Young Children
3. Creative Digital Art: Young Childrens Video Making Through Practice-Based Learning
4. Augmented Reality in Early Childhood Education: Accessing Complex Concepts Within Imaginative Play Worlds
5. Screen-Free STEAM: Low-Cost and Hands-on Approaches to Teaching Coding and Engineering to Young Children
6. Integrating Engineering Within Early STEM and STEAM Education
7. STEAM Through Sensory-Based Action-Reaction Learning
8. To STEAM or Not to STEAM: Investigating Arts Immersion to Support Childrens Learning
9. Using Mathematical Investigations in Projects for STEAM Integration
10. Toddlers Mathematics: Whole Body Learning
11. The Mechanics of Interaction in Early Childhood STEAM
12. STEM Learning Ecologies: Productive Partnerships Supporting Transitions from Preschool to School Growing a Generation of New Learners
13. STEM or STEAM or STREAM? Integrated or Interdisciplinary?

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