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End-User Development: Empowering Stakeholders with Artificial Intelligence, Meta-Design, and Cultures of Participation
Reconsidering End-User Development Definitions
An End-User Development Approach to Secure Smart Environments
Comparative Analysis of Composition Paradigms for Personalization Rules in IoT Settings
Devices, Information, and People: Abstracting the Internet of Things for End-User Personalization
Help Me Create Smart Things: How to Support Design and Art Students at a Distance
Personalization in a Paper Factory
Learning Domain Knowledge using Block-Based Programming: Design-Based Collaborative Learning
Lessons Learned From Using Reprogrammable Prototypes With End-User Developers
Design of a Chatbot to Assist the Elderly
A Jigsaw-Based End-User Tool for the Development of Ontology-Based Knowledge Bases
"Expected most of the results, but some others ... surprised me": Personality inference in Image Tagging Services
Providing a Notifications System to Software Services with HomeSerBot
Design Requirements for Recommendations in End-User User Interface Design
PAC-Bot: Writing Text Messages for Developing Point-and-Click Games
Supporting Museums and Robot Theatre using Quando
an event first, visual block toolset
Supporting End User Development in Extended Reality through Natural Language Rules.

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