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Theory and Reviews Difficulties and disparities to distance learning during Covid-19 period for deaf students - A proposed method to eradicate inequalities
Wide-scale Automatic Analysis of 20 Years of ITS Research
A Brief Survey of Deep Learning Approaches for Learning Analytics on MOOCs
Models DiKT: Dichotomous Knowledge Tracing
CompPrehension - Model-Based Intelligent Tutoring System on Comprehension Level
Learning Logical Reasoning Using an Intelligent Tutoring System: Improving the Student Model with a data driven approach
Checking Method for Fake News to Avoid the Twitter Effect
Comparing Bayesian Knowledge Tracing Model Against Naïve Mastery Model
Exploring Bayesian Deep Learning for Urgent Instructor Intervention Need in MOOC Forums
Concept Maps Creating and Visualising Cognitive Maps of Knowledge Diagnosis During the Processing of Learning Digital Footprint
Integrating Knowledge in Collaborative Concept Mapping: Cases in an Online Class Setting
An evaluation of a meaningful discovery learning support system for supporting E-book user in pair learning
Semantic Comparison of Concept Maps for Structuring Learning Activities
Student Prediction Next week dropout prediction in MOOCs: weekly assessment of time and learning patterns
Internet of Things (IoT) Based Support System for Diabetic Learners in Saudi Arabian High Schools
Training Temporal and NLP Features via Extremely Randomised Trees for Educational Level Classification
Analysis of Learners' Comments: an Automated Intervention Priority Model for MOOC
Early Predictor for Student Success Based on Behavioural and Demographical Indicators
Predicting Certification in MOOCs based on Students' Weekly Activities
Learner Behaviour Recognizing Novice Learners' Modeling Behaviors
Novice, and Intermediate Performance: Exploring the Relationship Between Clinical Reasoning Behaviors and Diagnostic Performance
Agent-based Simulation of the Classroom Environment to Gauge the Effect of Inattentive or Disruptive Students
Investigating Clues for Estimating ICAP States based on Learners' Behavioural Data during Collaborative Learning
Behaviour Analytics - A Moodle Plug-in to Visualize Students' Learning Patterns
Toward an ITS to enhance novice clinician situational awareness based on expert perception behaviors in clinical reasoning
Feedback and Personalisation Flexible Program Alignment to Deliver Data-Driven Feedback to Novice Programmers
Interaction of human cognitive mechanisms and computational intelligence in systems that support teaching mathematics
Learning Path Construction Using Reinforcement Learning and Bloom's Taxonomy
Customizing Feedback using Semantic Clusters
Voice Privacy with Smart Digital Assistants in Educational Settings
An Intelligent Tutoring System for Psychomotor Development
Assessment Automated Assessment of Learning Objectives in Programming Assignments
Ex-Ante and Ex-Post Feature Evaluation of Online Courses Using the Kano Model
Automated Summary Scoring with ReaderBench
Automated Paraphrase Quality Assessment using Recurrent Neural Networks and Language Models
Groups, Teams, Social, Crowd and Communities XGBoost & Deep Neural Network comparison: The case of teams's performance
Using Graph Embedding to Monitor Communities of Learners
The Influence of Five Personality Traits on the Interactive Model of Online Group Formation
New Horizons on Online Tutoring System Inspired by Teaching Strategies and Learning Styles
A Comparative Evaluation of the Effect of Social Comparison, Competition, and Social Learning in Persuasive Technology on Learning
Sovereignty by personalization of information search: collective wisdom influences my knowledge
Games and Gamification Confusion detection within a 3D adventure game
Representation of generalized human cognitive abilities in a sophisticated student leaderboard
Learning and Gamification Dashboards: a Mixed-Method Study with Teachers
Encouraging Teacher-sourcing of Social Recommendations Through Participatory Gamification Design
Automatic Adaptive Sequencing in a Webgame
Towards Smart Edutainment Applications for Young Children. A Proposal
Do Students Use Semantics When Solving Parsons Puzzles? - A Log-Based Investigation
Emotions and Affect Tutorial Intervention's Affective Model Based on Learner's Error Identification in Intelligent Tutoring Systems
A recommender system based on effort: towards minimising negative affects and maximising achievement in CS1 learning
Evaluation test generator using a list of keywords
Voice Emotion Recognition in Real Time Applications
Affect-aware Conversational Agent for Intelligent Tutoring of Students in Nursing Subjects
Extended Reality ARDNA: a Mobile App based on Augmented Reality for supporting knowledge exploration in learning scenarios
Extraction of 3D Pose in Video for Building Virtual Learning Avatars
A Non-immersive Virtual Reality Application for Children with Autism Spectrum Disorder
Using Augmented Reality in Computing Higher Education.
Wide-scale Automatic Analysis of 20 Years of ITS Research
A Brief Survey of Deep Learning Approaches for Learning Analytics on MOOCs
Models DiKT: Dichotomous Knowledge Tracing
CompPrehension - Model-Based Intelligent Tutoring System on Comprehension Level
Learning Logical Reasoning Using an Intelligent Tutoring System: Improving the Student Model with a data driven approach
Checking Method for Fake News to Avoid the Twitter Effect
Comparing Bayesian Knowledge Tracing Model Against Naïve Mastery Model
Exploring Bayesian Deep Learning for Urgent Instructor Intervention Need in MOOC Forums
Concept Maps Creating and Visualising Cognitive Maps of Knowledge Diagnosis During the Processing of Learning Digital Footprint
Integrating Knowledge in Collaborative Concept Mapping: Cases in an Online Class Setting
An evaluation of a meaningful discovery learning support system for supporting E-book user in pair learning
Semantic Comparison of Concept Maps for Structuring Learning Activities
Student Prediction Next week dropout prediction in MOOCs: weekly assessment of time and learning patterns
Internet of Things (IoT) Based Support System for Diabetic Learners in Saudi Arabian High Schools
Training Temporal and NLP Features via Extremely Randomised Trees for Educational Level Classification
Analysis of Learners' Comments: an Automated Intervention Priority Model for MOOC
Early Predictor for Student Success Based on Behavioural and Demographical Indicators
Predicting Certification in MOOCs based on Students' Weekly Activities
Learner Behaviour Recognizing Novice Learners' Modeling Behaviors
Novice, and Intermediate Performance: Exploring the Relationship Between Clinical Reasoning Behaviors and Diagnostic Performance
Agent-based Simulation of the Classroom Environment to Gauge the Effect of Inattentive or Disruptive Students
Investigating Clues for Estimating ICAP States based on Learners' Behavioural Data during Collaborative Learning
Behaviour Analytics - A Moodle Plug-in to Visualize Students' Learning Patterns
Toward an ITS to enhance novice clinician situational awareness based on expert perception behaviors in clinical reasoning
Feedback and Personalisation Flexible Program Alignment to Deliver Data-Driven Feedback to Novice Programmers
Interaction of human cognitive mechanisms and computational intelligence in systems that support teaching mathematics
Learning Path Construction Using Reinforcement Learning and Bloom's Taxonomy
Customizing Feedback using Semantic Clusters
Voice Privacy with Smart Digital Assistants in Educational Settings
An Intelligent Tutoring System for Psychomotor Development
Assessment Automated Assessment of Learning Objectives in Programming Assignments
Ex-Ante and Ex-Post Feature Evaluation of Online Courses Using the Kano Model
Automated Summary Scoring with ReaderBench
Automated Paraphrase Quality Assessment using Recurrent Neural Networks and Language Models
Groups, Teams, Social, Crowd and Communities XGBoost & Deep Neural Network comparison: The case of teams's performance
Using Graph Embedding to Monitor Communities of Learners
The Influence of Five Personality Traits on the Interactive Model of Online Group Formation
New Horizons on Online Tutoring System Inspired by Teaching Strategies and Learning Styles
A Comparative Evaluation of the Effect of Social Comparison, Competition, and Social Learning in Persuasive Technology on Learning
Sovereignty by personalization of information search: collective wisdom influences my knowledge
Games and Gamification Confusion detection within a 3D adventure game
Representation of generalized human cognitive abilities in a sophisticated student leaderboard
Learning and Gamification Dashboards: a Mixed-Method Study with Teachers
Encouraging Teacher-sourcing of Social Recommendations Through Participatory Gamification Design
Automatic Adaptive Sequencing in a Webgame
Towards Smart Edutainment Applications for Young Children. A Proposal
Do Students Use Semantics When Solving Parsons Puzzles? - A Log-Based Investigation
Emotions and Affect Tutorial Intervention's Affective Model Based on Learner's Error Identification in Intelligent Tutoring Systems
A recommender system based on effort: towards minimising negative affects and maximising achievement in CS1 learning
Evaluation test generator using a list of keywords
Voice Emotion Recognition in Real Time Applications
Affect-aware Conversational Agent for Intelligent Tutoring of Students in Nursing Subjects
Extended Reality ARDNA: a Mobile App based on Augmented Reality for supporting knowledge exploration in learning scenarios
Extraction of 3D Pose in Video for Building Virtual Learning Avatars
A Non-immersive Virtual Reality Application for Children with Autism Spectrum Disorder
Using Augmented Reality in Computing Higher Education.