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Table of Contents
Part I: Language Technologies for Real-Time C++
1. Getting Started with Real-Time C++
2. Working with a Real-Time C++ Program on a Board
3. An Easy Jump Start in Real-Time C++
4. Object-Oriented Techniques for Microcontrollers
5. C++ Templates for Microcontrollers
6. Optimized C++ Programming for Microcontrollers
Part II: Components for Real-Time C++
7. Accessing Microcontroller Registers
8. The Right Start
9. Low-Level Hardware Drivers in C++
10. Custom Memory Management
11. C++ Multitasking
Part III: Mathematics and Utilities for Real-Time C++
12. Floating-Point Mathematics
13. Fixed-Point Mathematics
14. High-Performance Digital Filters
15. C++ Utilities
16. Extending the C++ Standard Library and the STL
17. Using C-Language Code in C++
Additional Reading.
1. Getting Started with Real-Time C++
2. Working with a Real-Time C++ Program on a Board
3. An Easy Jump Start in Real-Time C++
4. Object-Oriented Techniques for Microcontrollers
5. C++ Templates for Microcontrollers
6. Optimized C++ Programming for Microcontrollers
Part II: Components for Real-Time C++
7. Accessing Microcontroller Registers
8. The Right Start
9. Low-Level Hardware Drivers in C++
10. Custom Memory Management
11. C++ Multitasking
Part III: Mathematics and Utilities for Real-Time C++
12. Floating-Point Mathematics
13. Fixed-Point Mathematics
14. High-Performance Digital Filters
15. C++ Utilities
16. Extending the C++ Standard Library and the STL
17. Using C-Language Code in C++
Additional Reading.