001438272 000__ 03309cam\a2200589\i\4500 001438272 001__ 1438272 001438272 003__ OCoLC 001438272 005__ 20230309004256.0 001438272 006__ m\\\\\o\\d\\\\\\\\ 001438272 007__ cr\un\nnnunnun 001438272 008__ 210718s2021\\\\gw\a\\\\ob\\\\001\0\eng\d 001438272 019__ $$a1261367030$$a1266810865 001438272 020__ $$a9783662637425$$q(electronic bk.) 001438272 020__ $$a3662637421$$q(electronic bk.) 001438272 020__ $$z9783662637401 001438272 020__ $$z3662637405 001438272 0247_ $$a10.1007/978-3-662-63742-5$$2doi 001438272 035__ $$aSP(OCoLC)1260401845 001438272 040__ $$aYDX$$beng$$erda$$epn$$cYDX$$dGW5XE$$dOCLCO$$dEBLCP$$dOCLCF$$dN$T$$dDCT$$dUKAHL$$dOCLCQ$$dOCLCO$$dOCLCQ 001438272 049__ $$aISEA 001438272 050_4 $$aQA76.9.H85$$bK53 2021 001438272 08204 $$a004.01/9$$223 001438272 1001_ $$aKljajevic, Vanja,$$eauthor. 001438272 24510 $$aConsensual illusion :$$bthe mind in virtual reality /$$cVanja Kljajevic. 001438272 264_1 $$aBerlin :$$bSpringer,$$c[2021] 001438272 264_4 $$c©2021 001438272 300__ $$a1 online resource :$$billustrations (some color) 001438272 336__ $$atext$$btxt$$2rdacontent 001438272 337__ $$acomputer$$bc$$2rdamedia 001438272 338__ $$aonline resource$$bcr$$2rdacarrier 001438272 347__ $$atext file 001438272 347__ $$bPDF 001438272 4901_ $$aCognitive systems monographs,$$x1867-4925 ;$$vvolume 44 001438272 504__ $$aIncludes bibliographical references and index. 001438272 5050_ $$aA new kind of extension -- Self in virtual reality -- Self and the virtual other -- Virtual embodiment and action -- Spatial cognition in virtual reality. 001438272 506__ $$aAccess limited to authorized users. 001438272 520__ $$aThis book is inspired by the contemporary fascination with virtual reality and growing presence of this type of technology in everyday life. It explores the ways in which virtual reality evokes illusory transformation responses. The power of virtual reality is in making the mediation by technology in these experiences appear irrelevant to cognitive processes, so much so that it is often assumed that skills acquired in virtual environments are generally transferable to the physical world. However, cognition is affected by virtual reality technology, which is reflected in issues related to virtual embodiment, choice of spatial strategies, differences in neural and electrophysiological patterns associated with movement processing when navigating virtual vs. physical environments, and, at least to some extent, in virtual proxemics. In addition to spatial cognition, the book explores the sense of self in virtual reality, social interaction and virtual togetherness, action and motor cognition, calling to mind debates from philosophy, psychology, and cognitive neuroscience. 001438272 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed July 30, 2021). 001438272 650_0 $$aVirtual reality$$xPsychological aspects. 001438272 650_0 $$aHuman-computer interaction. 001438272 650_0 $$aCognition. 001438272 650_6 $$aRéalité virtuelle$$xAspect psychologique. 001438272 650_6 $$aCognition. 001438272 655_0 $$aElectronic books. 001438272 77608 $$iPrint version:$$z3662637405$$z9783662637401$$w(OCoLC)1252962149 001438272 830_0 $$aCognitive systems monographs ;$$vv. 44.$$x1867-4925 001438272 852__ $$bebk 001438272 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-662-63742-5$$zOnline Access$$91397441.1 001438272 909CO $$ooai:library.usi.edu:1438272$$pGLOBAL_SET 001438272 980__ $$aBIB 001438272 980__ $$aEBOOK 001438272 982__ $$aEbook 001438272 983__ $$aOnline 001438272 994__ $$a92$$bISE