001438709 000__ 02675cam\a2200529\i\4500 001438709 001__ 1438709 001438709 003__ OCoLC 001438709 005__ 20230309004349.0 001438709 006__ m\\\\\o\\d\\\\\\\\ 001438709 007__ cr\un\nnnunnun 001438709 008__ 210804s2021\\\\sz\a\\\\o\\\\\001\0\eng\d 001438709 019__ $$a1263025029$$a1281714785 001438709 020__ $$a9783030751425$$q(electronic bk.) 001438709 020__ $$a3030751422$$q(electronic bk.) 001438709 020__ $$z9783030751418 001438709 020__ $$z3030751414 001438709 0247_ $$a10.1007/978-3-030-75142-5$$2doi 001438709 035__ $$aSP(OCoLC)1262727302 001438709 040__ $$aYDX$$beng$$erda$$epn$$cYDX$$dGW5XE$$dEBLCP$$dOCLCO$$dOCLCF$$dN$T$$dMUU$$dVT2$$dUKAHL$$dSFB$$dOCLCQ 001438709 049__ $$aISEA 001438709 050_4 $$aLB1029.G3$$bG36 2021 001438709 08204 $$a371.33/7$$223 001438709 24500 $$aGame-based learning across the disciplines /$$cCarmela Aprea, Dirk Ifenthaler, editors. 001438709 264_1 $$aCham :$$bSpringer,$$c[2021] 001438709 264_4 $$c©2021 001438709 300__ $$a1 online resource :$$billustrations (some color) 001438709 336__ $$atext$$btxt$$2rdacontent 001438709 337__ $$acomputer$$bc$$2rdamedia 001438709 338__ $$aonline resource$$bcr$$2rdacarrier 001438709 4901_ $$aAdvances in game-based learning 001438709 500__ $$aIncludes index. 001438709 506__ $$aAccess limited to authorized users. 001438709 520__ $$aThe volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration and organizational implementation of game-based learning across various disciplines and includes contributions from different levels of the formal educational system (i.e., primary, secondary and tertiary education) as well as contributions reporting the use of game-based learning in informal learning settings. The volume addresses scholars, practitioners and students who are interested in how games and game-based learning can be designed, implemented and evaluated in a cross-, inter- and transdisciplinary perspective. 001438709 588__ $$aOnline resource; title from resource home page (ProQuest Ebook Central, viewed October 21, 2021). 001438709 650_0 $$aEducational games. 001438709 650_0 $$aEducational games$$xDesign and construction. 001438709 655_0 $$aElectronic books. 001438709 7001_ $$aAprea, Carmela,$$d1971-$$eeditor. 001438709 7001_ $$aIfenthaler, Dirk,$$eeditor. 001438709 77608 $$iPrint version:$$tGAME-BASED LEARNING ACROSS THE DISCIPLINES.$$d[S.l.] : SPRINGER NATURE, 2021$$z3030751414$$w(OCoLC)1245659183 001438709 830_0 $$aAdvances in game-based learning. 001438709 852__ $$bebk 001438709 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-030-75142-5$$zOnline Access$$91397441.1 001438709 909CO $$ooai:library.usi.edu:1438709$$pGLOBAL_SET 001438709 980__ $$aBIB 001438709 980__ $$aEBOOK 001438709 982__ $$aEbook 001438709 983__ $$aOnline 001438709 994__ $$a92$$bISE