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Details
Table of Contents
Intro
Welcome
Preface
IFIP TC13
http://ifip-tc13.org/
IFIP TC13 Members
Conference Organizing Committee
Contents
Part IV
Interaction Techniques
Auditory-Centered Vocal Feedback System Using Solmization for Training Absolute Pitch Without GUI
1 Introduction
2 Related Work
2.1 Pitch Training
2.2 HCI Study Using Auditory Feedback
2.3 Vocal Feedback as Cybernetics
2.4 Position of This Study
3 Implementation
3.1 Design Principles
3.2 User Interface
4 Experiment
4.1 Participants
4.2 Preliminary Test
4.3 Main Test
5 Result
5.1 Preliminary Test
5.2 Main Test
5.3 User Study
6 Discussion
7 Future Work
7.1 Relative Pitch Training
7.2 Non-GUI Application
8 Conclusion
References
Dealing with Input Mode Confusion During Dual-Language Keyboard Use
1 Introduction
2 Related Work
3 Approach
3.1 Token Identification
3.2 Language Identification
3.3 Automatic Replacement
4 Evaluation Study
4.1 Participants
4.2 Procedure
5 Results
6 Discussion
References
Empirical Evaluation of Moving Target Selection in Virtual Reality Using Egocentric Metaphors
1 Introduction
2 Related Work
2.1 Virtual Hand and Virtual Pointer
2.2 Moving Targets Acquisition Models
2.3 Moving Targets Acquisition Techniques
3 Study Set-Up
3.1 Virtual Pointer
3.2 Virtual Hand
3.3 Randomize Movement Direction with Bounded Space
3.4 Pilot Study to Guide Moving Target Speed
4 Initial Study
4.1 Apparatus and Implementation
4.2 Experimental Design
4.3 Participants
4.4 Procedure
4.5 Results
4.6 Discussion
5 Reach-Bound Go-Go
6 Follow-Up Study
6.1 Experimental Design
6.2 Procedure
6.3 Participants
6.4 Results
6.5 Discussion
7 General Discussion
7.1 Future Work
8 Conclusion
References
HyperBrush: Exploring the Influence of Flexural Stiffness on the Performance and Preference for Bendable Stylus Interfaces
1 Introduction
2 Related Work
2.1 Pen Input Techniques
2.2 Pen-Based Menus
2.3 Deformable Interfaces
3 Apparatus Construction and Design Process
3.1 Construction Design
3.2 Comparing HyperBrush with Previous Designs
4 Study 1: Bend Menu Selection
4.1 Methodology
4.2 Study Protocol
4.3 Hypothesis
4.4 Participants
4.5 Results
4.6 Discussion
5 Study 2: Brushstroke Width Manipulation Task
5.1 Methodology
5.2 Hypothesis
5.3 Participants
5.4 Results
5.5 Discussion
6 Study 3: Creative Digital Drawing Task
6.1 Methodology
6.2 Results
6.3 Discussion
7 Conclusion
References
Leveraging CD Gain for Precise Barehand Video Timeline Browsing on Smart Displays
1 Introduction
2 Related Work
2.1 Video Timeline Control
2.2 Mid-Air Pointing
2.3 CD Gain
3 Barehand Input to Smart Displays
4 Evaluating CD Gain for Barehand Timeline Control
4.1 Participants
4.2 Apparatus and Interaction
4.3 Experiment Design.
Welcome
Preface
IFIP TC13
http://ifip-tc13.org/
IFIP TC13 Members
Conference Organizing Committee
Contents
Part IV
Interaction Techniques
Auditory-Centered Vocal Feedback System Using Solmization for Training Absolute Pitch Without GUI
1 Introduction
2 Related Work
2.1 Pitch Training
2.2 HCI Study Using Auditory Feedback
2.3 Vocal Feedback as Cybernetics
2.4 Position of This Study
3 Implementation
3.1 Design Principles
3.2 User Interface
4 Experiment
4.1 Participants
4.2 Preliminary Test
4.3 Main Test
5 Result
5.1 Preliminary Test
5.2 Main Test
5.3 User Study
6 Discussion
7 Future Work
7.1 Relative Pitch Training
7.2 Non-GUI Application
8 Conclusion
References
Dealing with Input Mode Confusion During Dual-Language Keyboard Use
1 Introduction
2 Related Work
3 Approach
3.1 Token Identification
3.2 Language Identification
3.3 Automatic Replacement
4 Evaluation Study
4.1 Participants
4.2 Procedure
5 Results
6 Discussion
References
Empirical Evaluation of Moving Target Selection in Virtual Reality Using Egocentric Metaphors
1 Introduction
2 Related Work
2.1 Virtual Hand and Virtual Pointer
2.2 Moving Targets Acquisition Models
2.3 Moving Targets Acquisition Techniques
3 Study Set-Up
3.1 Virtual Pointer
3.2 Virtual Hand
3.3 Randomize Movement Direction with Bounded Space
3.4 Pilot Study to Guide Moving Target Speed
4 Initial Study
4.1 Apparatus and Implementation
4.2 Experimental Design
4.3 Participants
4.4 Procedure
4.5 Results
4.6 Discussion
5 Reach-Bound Go-Go
6 Follow-Up Study
6.1 Experimental Design
6.2 Procedure
6.3 Participants
6.4 Results
6.5 Discussion
7 General Discussion
7.1 Future Work
8 Conclusion
References
HyperBrush: Exploring the Influence of Flexural Stiffness on the Performance and Preference for Bendable Stylus Interfaces
1 Introduction
2 Related Work
2.1 Pen Input Techniques
2.2 Pen-Based Menus
2.3 Deformable Interfaces
3 Apparatus Construction and Design Process
3.1 Construction Design
3.2 Comparing HyperBrush with Previous Designs
4 Study 1: Bend Menu Selection
4.1 Methodology
4.2 Study Protocol
4.3 Hypothesis
4.4 Participants
4.5 Results
4.6 Discussion
5 Study 2: Brushstroke Width Manipulation Task
5.1 Methodology
5.2 Hypothesis
5.3 Participants
5.4 Results
5.5 Discussion
6 Study 3: Creative Digital Drawing Task
6.1 Methodology
6.2 Results
6.3 Discussion
7 Conclusion
References
Leveraging CD Gain for Precise Barehand Video Timeline Browsing on Smart Displays
1 Introduction
2 Related Work
2.1 Video Timeline Control
2.2 Mid-Air Pointing
2.3 CD Gain
3 Barehand Input to Smart Displays
4 Evaluating CD Gain for Barehand Timeline Control
4.1 Participants
4.2 Apparatus and Interaction
4.3 Experiment Design.