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Table of Contents
Intro
Abstract
Zusammenfassung
Contents
Abbreviations
List of Figures
List of Tables
1 Introduction
1.1 Motivation and Research Gap
1.2 Aim of the Research, Research Questions and Procedure
1.3 Thesis Outline
1.4 The Thesis in the Context of the Philosophy of Science
2 Theoretical Background: The use of Virtual Reality Head-Mounted Devices for Planning and Training in the Context of Manual Order Picking
2.1 Virtual Reality Head-Mounted Devices as a Tool for Planning and Training
2.1.1 Fundamentals of Virtual Reality Technology
2.1.2 Limitations of Contemporary Virtual Reality Head-Mounted Devices
2.1.3 State of Research on using Virtual Reality in a Planning Context
2.1.4 State of Research on Learning and Training in Virtual Realities
2.2 Human-Centred Planning and Training in the Context of Manual Order Picking
2.2.1 Fundamentals of Order Picking and Order Picking Technology
2.2.2 Fundamentals of the Planning and Design of Order Picking Systems
2.2.3 State of Research on the Planning of Order Picking Systems
2.2.4 State of Research on Learning and Training in Manual Order Picking
2.3 State of Research on the use of Virtual Reality in Manual Order Picking and Specification of the Research Gap
3 Systematic Literature Review of Previous Studies that use Virtual Reality Head-Mounted Devices for Simulating Manual Activities
3.1 Tertiary Analysis of Previously Published Literature Reviews
3.2 Framework for the Content Analysis of the Literature Sample
3.2.1 Defining Manual Activities in Order Picking
3.2.2 Development of a Framework for the Content Analysis
3.3 Methodological Approach: Searching and Sampling the Literature
3.3.1 Keywords and Database Search
3.3.2 Inclusion and Exclusion Criteria and Sample Generation
3.3.3 Discussion of the Sample Generation Process
3.4 Analysis of the Literature Samples
3.4.1 Quantitative Analyses
3.4.2 Application of the Content Analysis Framework
3.5 Conclusion of the Literature Review
4 Experimental Design for Evaluating the Usability of Virtual Reality for Planning and Training in the Context of Manual Order Picking and Execution of the Study
4.1 Specification of the Research Design
4.1.1 Criteria for Quality in Research Designs
4.1.2 Laboratory Experiments as the Research Design to Investigate Manual Order Picking in Virtual Realities
4.2 Implementation of the Research Design
4.2.1 Overview of the Design Process Together with Logistics Managers and Engineers
4.2.2 Experimental Groups and Randomization
4.2.3 Experimental Procedure and Treatments
4.2.4 Laboratory Setup and Apparatus
4.3 Operationalisation of the Research Questions
4.3.1 Selection of the Dependent Variables
4.3.2 Measurement of the Dependent Variables
4.3.3 Questionnaire Design
4.4 Execution of the Research Study
Abstract
Zusammenfassung
Contents
Abbreviations
List of Figures
List of Tables
1 Introduction
1.1 Motivation and Research Gap
1.2 Aim of the Research, Research Questions and Procedure
1.3 Thesis Outline
1.4 The Thesis in the Context of the Philosophy of Science
2 Theoretical Background: The use of Virtual Reality Head-Mounted Devices for Planning and Training in the Context of Manual Order Picking
2.1 Virtual Reality Head-Mounted Devices as a Tool for Planning and Training
2.1.1 Fundamentals of Virtual Reality Technology
2.1.2 Limitations of Contemporary Virtual Reality Head-Mounted Devices
2.1.3 State of Research on using Virtual Reality in a Planning Context
2.1.4 State of Research on Learning and Training in Virtual Realities
2.2 Human-Centred Planning and Training in the Context of Manual Order Picking
2.2.1 Fundamentals of Order Picking and Order Picking Technology
2.2.2 Fundamentals of the Planning and Design of Order Picking Systems
2.2.3 State of Research on the Planning of Order Picking Systems
2.2.4 State of Research on Learning and Training in Manual Order Picking
2.3 State of Research on the use of Virtual Reality in Manual Order Picking and Specification of the Research Gap
3 Systematic Literature Review of Previous Studies that use Virtual Reality Head-Mounted Devices for Simulating Manual Activities
3.1 Tertiary Analysis of Previously Published Literature Reviews
3.2 Framework for the Content Analysis of the Literature Sample
3.2.1 Defining Manual Activities in Order Picking
3.2.2 Development of a Framework for the Content Analysis
3.3 Methodological Approach: Searching and Sampling the Literature
3.3.1 Keywords and Database Search
3.3.2 Inclusion and Exclusion Criteria and Sample Generation
3.3.3 Discussion of the Sample Generation Process
3.4 Analysis of the Literature Samples
3.4.1 Quantitative Analyses
3.4.2 Application of the Content Analysis Framework
3.5 Conclusion of the Literature Review
4 Experimental Design for Evaluating the Usability of Virtual Reality for Planning and Training in the Context of Manual Order Picking and Execution of the Study
4.1 Specification of the Research Design
4.1.1 Criteria for Quality in Research Designs
4.1.2 Laboratory Experiments as the Research Design to Investigate Manual Order Picking in Virtual Realities
4.2 Implementation of the Research Design
4.2.1 Overview of the Design Process Together with Logistics Managers and Engineers
4.2.2 Experimental Groups and Randomization
4.2.3 Experimental Procedure and Treatments
4.2.4 Laboratory Setup and Apparatus
4.3 Operationalisation of the Research Questions
4.3.1 Selection of the Dependent Variables
4.3.2 Measurement of the Dependent Variables
4.3.3 Questionnaire Design
4.4 Execution of the Research Study