Beginning Windows mixed reality programming : for HoloLens and mixed reality headsets / Sean Ong, Varun Kumar Siddaraju.
2021
QA76.9.H85 O48 2021
Linked e-resources
Linked Resource
Online Access
Concurrent users
Unlimited
Authorized users
Authorized users
Document Delivery Supplied
Can lend chapters, not whole ebooks
Details
Title
Beginning Windows mixed reality programming : for HoloLens and mixed reality headsets / Sean Ong, Varun Kumar Siddaraju.
Author
Ong, Sean, author.
Edition
Second edition.
ISBN
9781484271049 (electronic bk.)
1484271041 (electronic bk.)
9781484271032
1484271033
1484271041 (electronic bk.)
9781484271032
1484271033
Published
[Berkeley] : Apress, [2021]
Copyright
©2021
Language
English
Description
1 online resource : illustrations (chiefly color)
Item Number
10.1007/978-1-4842-7104-9 doi
Call Number
QA76.9.H85 O48 2021
Dewey Decimal Classification
006.8
Summary
Develop applications and experiences for Microsofts HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unitys AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking. What You Will Learn Prototype ideas quickly for the HoloLens 2 and Windows mixed reality devices Get started with Unity, the preferred tool for developing 3D experiences Locate and import 3D models for your project, or make your own Use spatial sound, voice commands, gestures, hand tracking, and eye tracking Build with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy way Publish to the Windows Store and make money from your app.
Note
Includes index.
Access Note
Access limited to authorized users.
Source of Description
Description based on print version record.
Added Author
Siddaraju, Varun Kumar, author.
Available in Other Form
Beginning Windows mixed reality programming.
Linked Resources
Online Access
Record Appears in
Online Resources > Ebooks
All Resources
All Resources
Table of Contents
Part I: Getting Started
1. Gear Up: The Necessary Hardware and Software Tools
2. Unity Crash Course
Part II: Building Holographic Experiences
3. Creating Your First Hologram
4. Introduction to the Mixed Reality Toolkit
5. Interacting with Holograms
6. Using Spatial Awareness
7. Spatial Sound
Part III: Growing as a Holographic Developer
8. Azure Spatial Anchors
9. Shared Experiences
10. Awe Inspiring Experiences
11. Turning Holograms Into Money
12. Community Resources.
1. Gear Up: The Necessary Hardware and Software Tools
2. Unity Crash Course
Part II: Building Holographic Experiences
3. Creating Your First Hologram
4. Introduction to the Mixed Reality Toolkit
5. Interacting with Holograms
6. Using Spatial Awareness
7. Spatial Sound
Part III: Growing as a Holographic Developer
8. Azure Spatial Anchors
9. Shared Experiences
10. Awe Inspiring Experiences
11. Turning Holograms Into Money
12. Community Resources.