001440415 000__ 04460cam\a2200589\i\4500 001440415 001__ 1440415 001440415 003__ OCoLC 001440415 005__ 20230309004602.0 001440415 006__ m\\\\\o\\d\\\\\\\\ 001440415 007__ cr\cn\nnnunnun 001440415 008__ 211020s2021\\\\sz\a\\\\o\\\\\000\0\eng\d 001440415 019__ $$a1287777462$$a1292518251 001440415 020__ $$a9783030594756$$q(electronic bk.) 001440415 020__ $$a3030594750$$q(electronic bk.) 001440415 020__ $$z9783030594749$$q(print) 001440415 0247_ $$a10.1007/978-3-030-59475-6$$2doi 001440415 035__ $$aSP(OCoLC)1277507991 001440415 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dEBLCP$$dOCLCF$$dDCT$$dDKU$$dOCLCO$$dN$T$$dOCLCQ$$dK6U$$dUKAHL$$dOCLCQ 001440415 049__ $$aISEA 001440415 050_4 $$aNX260 001440415 08204 $$a702.85/63$$223 001440415 24500 $$aArtificial intelligence and the arts :$$bcomputational creativity, artistic behavior, and tools for creatives /$$cPenousal Machado, Juan Romero, Gary Greenfield, editors. 001440415 264_1 $$aCham :$$bSpringer,$$c2021. 001440415 300__ $$a1 online resource (xiv, 381 pages) :$$billustrations (some color) 001440415 336__ $$atext$$btxt$$2rdacontent 001440415 337__ $$acomputer$$bc$$2rdamedia 001440415 338__ $$aonline resource$$bcr$$2rdacarrier 001440415 347__ $$atext file 001440415 347__ $$bPDF 001440415 4901_ $$aComputational synthesis and creative systems,$$x2509-6583 001440415 5050_ $$aPart I, Visual Arts -- Artificial Life and Artificial Intelligence Advances in the Visual Arts -- Aesthetics, Artificial Intelligence, and Search-Based Art -- Applicability of Convolutional Neural Network Artistic Style Transfer Algorithms -- Part II, Music -- Artificial Musical Intelligence: Computational Creativity in a Closed Cognitive World -- Evolutionary Music, Deep Learning and Conceptual Blending: Enhancing User Involvement in Generative Music Systems -- Representation Learning for the Arts: A Case Study Using Variational Autoencoders for Drum Loops -- Part III, 3D -- Case Studies in Computer Graphics and AI -- Setting the Stage for 3D Compositing with Machine Learning -- Part IV, Other Art Forms -- Computational Models of Narrative Creativity -- Learning from Responses to Automated Videogame Design -- Artificial Intelligence for Designing Games -- Part V, Artistic Perspectives -- Bees Select Flowers, Humans Select Images: New Designs for Open-Ended Interactive Evolutionary Computation Inspired by Pollination Ecology -- Breaking the Black Box: Procedural Reading, Creation of Meaning, and Closure in Computational Artworks -- Organism-Machine Hybrids. 001440415 506__ $$aAccess limited to authorized users. 001440415 520__ $$aEmotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area. The invited chapters examine computational creativity and more specifically systems that exhibit artistic behavior or can improve humans' creative and artistic abilities. The authors synthesize and reflect on current trends, identify core challenges and opportunities, and present novel contributions and applications in domains such as the visual arts, music, 3D environments, and games. The book will be valuable for researchers, creatives, and others engaged with the relationship between artificial intelligence and the arts. 001440415 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed October 20, 2021). 001440415 650_0 $$aArts$$xData processing. 001440415 650_0 $$aArtificial intelligence. 001440415 650_6 $$aArts$$xInformatique. 001440415 650_6 $$aIntelligence artificielle. 001440415 655_0 $$aElectronic books. 001440415 7001_ $$aMachado, Penousal,$$eeditor. 001440415 7001_ $$aRomero, Juan,$$eeditor. 001440415 7001_ $$aGreenfield, Gary,$$eeditor. 001440415 77608 $$iPrint version:$$z9783030594749 001440415 77608 $$iPrint version:$$z9783030594763 001440415 77608 $$iPrint version:$$z9783030594770 001440415 830_0 $$aComputational synthesis and creative systems,$$x2509-6583 001440415 852__ $$bebk 001440415 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-030-59475-6$$zOnline Access$$91397441.1 001440415 909CO $$ooai:library.usi.edu:1440415$$pGLOBAL_SET 001440415 980__ $$aBIB 001440415 980__ $$aEBOOK 001440415 982__ $$aEbook 001440415 983__ $$aOnline 001440415 994__ $$a92$$bISE