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Introduction
Part 1: Modeling
Human performance modeling with deep learning
Optimal control to support high-level user goals in human-computer interaction.-Modeling UI tappability using deep learning and crowdsourcing
Part 2: Input
Eye gaze estimation and its applications
AI-driven intelligent text correction techniques for mobile text entry
Deep touch: Sensing press gestures from touch image sequences
Deep learning-based hand posture recognition for pen interaction enhancement
Part 3: Data and tools
An early Rico retrospective: Three years of uses for a mobile app dataset
Visual intelligence through human interaction
ML tools for the web: A way for rapid prototyping and HCI research
Interactive reinforcement learning for autonomous behavior design
Part 4: Specific domains
Sketch-based creativity support tools using deep learning
Generative link: Data-driven computational models for digital ink
Bridging natural language and graphical user interfaces
Demonstration + natural language: Multimodal interfaces for GUI-based interactive task learning agents
Human-centred AI for medical imaging
3D spatial sound individualization with perceptual feedback.

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