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1. Introduction
Pt I Creational Patterns
2. Builder
3. Factories
4. Prototype
5. Singleton
Pt II Structural Patterns
6. Adapter
7. Bridge
8. Composite
9. Decorator
10. Facade
11. Flyweight
12. Proxy
Pt III Behavioral Patterns
13. Chain of Responsibility
14. Command
15. Interpreter
16. Iterator
17. Mediator
18. Memento
19. Null Object
20. Observer
21. State
22. Strategy
23. Template Method
24. Visitor.

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