001443182 000__ 04155cam\a22005777i\4500 001443182 001__ 1443182 001443182 003__ OCoLC 001443182 005__ 20230310003531.0 001443182 006__ m\\\\\o\\d\\\\\\\\ 001443182 007__ cr\cn\nnnunnun 001443182 008__ 211211s2022\\\\nyu\\\\\o\\\\\001\0\eng\d 001443182 019__ $$a1288025893$$a1288137489$$a1288169917$$a1288197364$$a1288628118 001443182 020__ $$a9781484274620$$q(electronic bk.) 001443182 020__ $$a1484274628$$q(electronic bk.) 001443182 020__ $$z148427461X 001443182 020__ $$z9781484274613 001443182 0247_ $$a10.1007/978-1-4842-7462-0$$2doi 001443182 0248_ $$a9781484274613 001443182 0248_ $$a9781484274620 001443182 035__ $$aSP(OCoLC)1288214303 001443182 040__ $$aEBLCP$$beng$$erda$$epn$$cEBLCP$$dYDX$$dYDXIT$$dORMDA$$dGW5XE$$dAU@$$dOCLCO$$dOCLCF$$dOCLCO$$dOCLCQ$$dUKAHL$$dOCLCQ 001443182 049__ $$aISEA 001443182 050_4 $$aTA1634$$b.B45 2022eb 001443182 08204 $$a006.3/7$$223 001443182 1001_ $$aBekhit, Ahmed Fathi,$$eauthor. 001443182 24510 $$aComputer vision and augmented reality in iOS :$$bOpenCV and ARKit applications /$$cAhmed Fathi Bekhit. 001443182 264_1 $$a[New York, NY] :$$bApress,$$c[2022] 001443182 300__ $$a1 online resource (169 pages) 001443182 336__ $$atext$$btxt$$2rdacontent 001443182 337__ $$acomputer$$bc$$2rdamedia 001443182 338__ $$aonline resource$$bcr$$2rdacarrier 001443182 347__ $$atext file 001443182 500__ $$aIncludes index. 001443182 5050_ $$aChapter 1. Introduction to Computer Vision -- Chapter 2. Introduction to Augmented Reality -- Chapter 3. Image and Video Processing Fundamentals -- Chapter 4. Computer Vision Applications -- Chapter 5. Custom Object Tracking -- Chapter 6. Augmented Reality using OpenCV -- Chapter 7. Augmented Reality using ARKit & OpenCV. 001443182 506__ $$aAccess limited to authorized users. 001443182 520__ $$aLearn how computer vision works, how augmented reality renders digital graphics into the physical world via an iPhone's camera, and how to incorporate these technologies into your own apps. This book shows you how to take full advantage of computer vision technologies. Interacting with other people online usually involves user-generated images and videos; whether it be "memes", short videos, or heavily-modified images. Before smart phones, generating this content required a professional using high-level image and video editing software. Not any more. This book will teach you to use computer vision in the most popular ways, such as for facial recognition, image to text analysis and, of course, recording a video of a dancing hot dog in your living room. Starting with the history of computer vision, image and video processing fundamentals, and an introduction to developing augmented reality applications, you'll learn to incorporate computer vision both in the content you create and the apps you develop for end users. Computer Vision and Augmented Reality in iOS reveals how every user with access to the Internet and a smart phone can easily generate heavily-modified images and videos. What You'll Learn Incorporate mathematics related to computer vision into your apps Host computer vision models remotely for mobile use Implement visual-inertial state estimation algorithms for mobile augmented reality Who This Book Is For Professionals or post graduate students in software development or engineering who have a basic understanding of how software development works and are interested in implementing computer vision into their development. It's recommended that readers already have a working knowledge of C++ and Swift 001443182 542__ $$f© Copyright 2022 Ahmed Fathi Bekhit.$$g2022 001443182 588__ $$aOnline resource; title from digital title page (viewed on February 01, 2022). 001443182 63000 $$aIOS (Electronic resource) 001443182 650_0 $$aComputer vision. 001443182 650_0 $$aAugmented reality. 001443182 650_6 $$aVision par ordinateur. 001443182 650_6 $$aRéalité augmentée. 001443182 655_0 $$aElectronic books. 001443182 77608 $$iPrint version:$$aBekhit, Ahmed Fathi.$$tComputer Vision and Augmented Reality in IOS.$$dBerkeley, CA : Apress L.P., ©2022$$z9781484274613 001443182 852__ $$bebk 001443182 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-1-4842-7462-0$$zOnline Access$$91397441.1 001443182 909CO $$ooai:library.usi.edu:1443182$$pGLOBAL_SET 001443182 980__ $$aBIB 001443182 980__ $$aEBOOK 001443182 982__ $$aEbook 001443182 983__ $$aOnline 001443182 994__ $$a92$$bISE