001443316 000__ 04210cam\a2200589\a\4500 001443316 001__ 1443316 001443316 003__ OCoLC 001443316 005__ 20230310003538.0 001443316 006__ m\\\\\o\\d\\\\\\\\ 001443316 007__ cr\un\nnnunnun 001443316 008__ 211218s2022\\\\cau\\\\\o\\\\\001\0\eng\d 001443316 019__ $$a1288466476$$a1288559806$$a1288636507$$a1288665669$$a1290024275$$a1290486081$$a1290490132 001443316 020__ $$a9781484274903$$q(electronic bk.) 001443316 020__ $$a1484274903$$q(electronic bk.) 001443316 020__ $$z148427489X 001443316 020__ $$z9781484274897 001443316 0247_ $$a10.1007/978-1-4842-7490-3$$2doi 001443316 0248_ $$a9781484274897 001443316 0248_ $$a9781484274903 001443316 035__ $$aSP(OCoLC)1289370988 001443316 040__ $$aEBLCP$$beng$$epn$$cEBLCP$$dYDX$$dGW5XE$$dTOH$$dORMDA$$dOCLCF$$dAUD$$dOCLCO$$dOCLCQ 001443316 049__ $$aISEA 001443316 050_4 $$aQA76.73.C153 001443316 08204 $$a005.133$$223 001443316 1001_ $$aCoepp, Ben. 001443316 24510 $$aIntroducing Qt 6 :$$blearn to build fun apps and games for mobile and desktop in C++ /$$cBen Coepp. 001443316 260__ $$aBerkeley, CA :$$bApress L.P.,$$c2022. 001443316 300__ $$a1 online resource (329 pages) 001443316 336__ $$atext$$btxt$$2rdacontent 001443316 337__ $$acomputer$$bc$$2rdamedia 001443316 338__ $$aonline resource$$bcr$$2rdacarrier 001443316 347__ $$atext file 001443316 500__ $$aIncludes index. 001443316 5050_ $$a1. Introduction -- 2. Setting up the Tools -- 3. First Baby Steps with Qt -- 4. Explaining the Basics of Project and App Structure -- 5. First Real Projects -- 6. Taskmaster -- 7. Hang-Man Game -- 8. Rock, Paper, Scissors Game -- 9. Components -- 10. Features.-11. Writing Diagrams in Qt -- 12. Advanced Topics in Qt. 001443316 506__ $$aAccess limited to authorized users. 001443316 520__ $$aGet started quickly with Qt, the popular open source C++ framework for building C++-based applications and games. This book will have you building both fully functional desktop and mobile applications in no time, including some simple game applications. Introducing Qt 6 begins by guiding you in setting up your tools and environment, and then walks you through the first "baby steps" of Qt framework. Next, you'll learn the basics of how project and app structure are set up using Qt. Then, you'll begin your first real hands-on projects using Qt, including a task and problem management application and two games. As you progress, you can enhance these apps and games using additional Qt components and features. The book then delves into advanced topics in Qt, learning above and beyond what the Qt docs can offer, including local storage, C++ integration, deployment to Windows and Android, custom components and how to work with them. Upon completing this book, you'll come away knowing how to build a C++ application from design to deployment, top to bottom. And, you'll have actual application and game examples that you can apply to your own work or hobby. What You Will Learn Learn to build your first applications and games using Qt 6 framework Design, create, build and deploy your first Qt applications or games as finished products Explore local storage integration in theory and practice Cover deployment on Windows and on Android Integrate with C++ language to leverage additional functionality Dive into Custom Components and how to work with them Explore different project structures and more Who This Book Is For Software programmers, developers who are new to C++ or the Qt framework. Some prior programming experience though may be helpful 001443316 542__ $$f© Copyright 2022 Ben Coepp.$$g2022 001443316 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed February 11, 2022). 001443316 650_0 $$aC++ (Computer program language) 001443316 650_0 $$aApplication software$$xDevelopment. 001443316 650_0 $$aComputer games$$xProgramming. 001443316 650_6 $$aC++ (Langage de programmation) 001443316 650_6 $$aLogiciels d'application$$xDéveloppement. 001443316 650_6 $$aJeux d'ordinateur$$xProgrammation. 001443316 655_0 $$aElectronic books. 001443316 77608 $$iPrint version:$$aCoepp, Ben.$$tIntroducing Qt 6.$$dBerkeley, CA : Apress L.P., ©2022$$z9781484274897 001443316 852__ $$bebk 001443316 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-1-4842-7490-3$$zOnline Access$$91397441.1 001443316 909CO $$ooai:library.usi.edu:1443316$$pGLOBAL_SET 001443316 980__ $$aBIB 001443316 980__ $$aEBOOK 001443316 982__ $$aEbook 001443316 983__ $$aOnline 001443316 994__ $$a92$$bISE