001443626 000__ 04609cam\a22005417a\4500 001443626 001__ 1443626 001443626 003__ OCoLC 001443626 005__ 20230310003554.0 001443626 006__ m\\\\\o\\d\\\\\\\\ 001443626 007__ cr\cn\nnnunnun 001443626 008__ 220108s2022\\\\cau\\\\\o\\\\\001\0\eng\d 001443626 019__ $$a1290815103$$a1290841060 001443626 020__ $$a9781484278185$$q(electronic bk.) 001443626 020__ $$a1484278186$$q(electronic bk.) 001443626 020__ $$z9781484278178 001443626 020__ $$z1484278178 001443626 0247_ $$a10.1007/978-1-4842-7818-5$$2doi 001443626 035__ $$aSP(OCoLC)1291318609 001443626 040__ $$aEBLCP$$beng$$epn$$cEBLCP$$dTOH$$dORMDA$$dN$T$$dYDX$$dGW5XE$$dAUD$$dOCLCO$$dOCLCF$$dOCLCO$$dOCLCQ$$dUKAHL$$dOCLCQ 001443626 049__ $$aISEA 001443626 050_4 $$aQA76.774.I67$$b.W36 2022eb 001443626 08204 $$a004.165$$223 001443626 1001_ $$aWang, Wally. 001443626 24510 $$aBeginning iPhone development with SwiftUI :$$bexploring the iOS SDK /$$cWallace Wang. 001443626 250__ $$a6th ed. 001443626 260__ $$aBerkeley, CA :$$bApress L.P.,$$c2022. 001443626 300__ $$a1 online resource (468 pages) 001443626 336__ $$atext$$btxt$$2rdacontent 001443626 337__ $$acomputer$$bc$$2rdamedia 001443626 338__ $$aonline resource$$bcr$$2rdacarrier 001443626 500__ $$aIncludes index. 001443626 5050_ $$aChapter 1: Understanding iOS Programming -- Chapter 2: Designing User Interfaces with SwiftUI -- Chapter 3: Placing Views on the User Interface -- Chapter 4: Working with Text -- Chapter 5: Working with Images -- Chapter 6: Responding to the User with Buttons and Segmented Controls -- Chapter 7: Retrieving Text from Text Fields and Text Editors -- Chapter 8: Limiting Choices with Pickers -- Chapter 9: Limiting Choices with Toggles, Steppers, and Sliders -- Chapter 10: Providing Options with Links and Menus -- Chapter 11: Touch Gestures -- Chapter 12: Using Alerts, Action Sheets, and Contextual Menus -- Chapter 13: Displaying Lists -- Chapter 14: Using Forms and Group Boxes -- Chapter 15: Using Disclosure Groups, Scroll Views, and Outline Groups -- Chapter 16: Using the Navigation View -- Chapter 17: Using the Tab View -- Chapter 18: Using Grids -- Chapter 19: Using Animation -- Chapter 20: Using GeometryReader -- Appendix: An Introduction to Swift. 001443626 506__ $$aAccess limited to authorized users. 001443626 520__ $$aTame the power of Apple's new user interface toolkit, SwiftUI. Integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders with less effort and more efficiency. You'll also learn about touch gestures, lists, and grids for displaying data on a user interface. And you'll even go beyond those simple controls to liven up any user interface with simple animation techniques. Spice your designs up with movement, scaling, and resizing, including spring and bounce effects! You'll start with basic designs and then explore more sophisticated ones. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple application. You'll create user interfaces for that application using multiple screens in two different ways-using Navigation View and Tab Bars. Beginning iPhone Development with Swift UI covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps with stunningly interactive interfaces using SwiftUI. Once you're ready, move on to Pro iPhone Development with Swift UI to learn more of the unique aspects of iOS programming and the Swift language. What You Will Learn Discover the basics of designing a user interface using SwiftUI Build cool, crisp user interfaces that use animation Display data in lists and outlines Organize user interfaces in forms and groups Who This Book is For Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK. 001443626 588__ $$aDescription based on print version record. 001443626 63000 $$aIOS (Electronic resource) 001443626 650_0 $$aOperating systems (Computers) 001443626 650_0 $$aApple computer. 001443626 650_6 $$aSystèmes d'exploitation (Ordinateurs) 001443626 650_6 $$aApple (Ordinateurs) 001443626 655_0 $$aElectronic books. 001443626 77608 $$iPrint version:$$aWang, Wally.$$tBeginning IPhone Development with SwiftUI.$$dBerkeley, CA : Apress L.P., ©2022$$z9781484278178 001443626 852__ $$bebk 001443626 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-1-4842-7818-5$$zOnline Access$$91397441.1 001443626 909CO $$ooai:library.usi.edu:1443626$$pGLOBAL_SET 001443626 980__ $$aBIB 001443626 980__ $$aEBOOK 001443626 982__ $$aEbook 001443626 983__ $$aOnline 001443626 994__ $$a92$$bISE