Sense, feel, design : INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30-September 3, 2021, Revised selected papers / Carmelo Ardito, Rosa Lanzilotti, Alessio Malizia, Marta Larusdottir, Lucio Davide Spano, José Campos, Morten Hertzum, Tilo Mentler, José Abdelnour Nocera, Lara Piccolo, Stefan Sauer, Gerrit van der Veer (eds.).
International Conference on Human-Computer Interaction (International Federation for Information Processing) (2021 : Bari, Italy); Ardito, Carmelo, editor.; Lanzilotti, Rosa, editor.; Malizia, Alessio, 1972- editor.; Lárusdóttir, Marta (Marta Kristín), editor.; Spano, Lucio Davide, editor.; Campos, José, editor.; Hertzum, Morten, editor.; Mentler, Tilo, editor.; Abdelnour-Nocera, Jose, 1973- editor.; Piccolo, Lara, editor.; Sauer, Stefan, editor.; Veer, G. C. van der (Gerrit C.), editor.
2022
QA76.9.H85 I58 2021eb
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Title
Sense, feel, design : INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30-September 3, 2021, Revised selected papers / Carmelo Ardito, Rosa Lanzilotti, Alessio Malizia, Marta Larusdottir, Lucio Davide Spano, José Campos, Morten Hertzum, Tilo Mentler, José Abdelnour Nocera, Lara Piccolo, Stefan Sauer, Gerrit van der Veer (eds.).
ISBN
9783030983888 (electronic bk.)
3030983889 (electronic bk.)
9783030983871 (print)
3030983870
3030983889 (electronic bk.)
9783030983871 (print)
3030983870
Published
Cham, Switzerland : Springer, 2022.
Language
English
Description
1 online resource (xxxiii, 524 pages) : illustrations (some color).
Item Number
10.1007/978-3-030-98388-8 doi
Call Number
QA76.9.H85 I58 2021eb
Dewey Decimal Classification
004.01/9
Summary
This book contains a series of revised papers selected from 7 workshops organized by 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, which was held in September 2021 in Bari, Italy. The 15 papers included in this volume were carefully reviewed and selected from 30 submissions. They show the design of interactive technologies addressing one or more United Nations' Sustainable Development Goals, to deal with evolving contexts of use in today's and future application domains and its influence on human-centered socio-technical system design and devel-opment practice, share educational resources and approaches to support the process of teaching and learning HCI Engineering (HCI-E), share educational resources and approaches to support the process of teaching and learning HCI Engineering (HCI-E), and address and discuss geopolitical issues in Human-Computer Interaction as a field of knowledge and practice.
Note
Includes author index.
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Access limited to authorized users.
Source of Description
Online resource; title from PDF title page (SpringerLink, viewed March 23, 2022).
Added Author
Ardito, Carmelo, editor.
Lanzilotti, Rosa, editor.
Malizia, Alessio, 1972- editor.
Lárusdóttir, Marta (Marta Kristín), editor.
Spano, Lucio Davide, editor.
Campos, José, editor.
Hertzum, Morten, editor.
Mentler, Tilo, editor.
Abdelnour-Nocera, Jose, 1973- editor.
Piccolo, Lara, editor.
Sauer, Stefan, editor.
Veer, G. C. van der (Gerrit C.), editor.
Lanzilotti, Rosa, editor.
Malizia, Alessio, 1972- editor.
Lárusdóttir, Marta (Marta Kristín), editor.
Spano, Lucio Davide, editor.
Campos, José, editor.
Hertzum, Morten, editor.
Mentler, Tilo, editor.
Abdelnour-Nocera, Jose, 1973- editor.
Piccolo, Lara, editor.
Sauer, Stefan, editor.
Veer, G. C. van der (Gerrit C.), editor.
Series
Lecture notes in computer science ; 13198. 1611-3349
Available in Other Form
Print version: 9783030983871
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Table of Contents
Adaptivity
Collaborative and Social Computing
Context of Use
Designing for Smart Devices & IoT
Designing Safety Critical Systems
HCI Engineering
HCI Teaching
Human-centred Development of Sustainable Technology
Human-Computer Interaction
Human-Work Interaction
Interaction Design
Ubiquitous and Mobile Computing
Virtual Reality.
Collaborative and Social Computing
Context of Use
Designing for Smart Devices & IoT
Designing Safety Critical Systems
HCI Engineering
HCI Teaching
Human-centred Development of Sustainable Technology
Human-Computer Interaction
Human-Work Interaction
Interaction Design
Ubiquitous and Mobile Computing
Virtual Reality.