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Introduction: Creativity and the creative product
Part I: Creative Dispositions and Processes-Defining creativity, synergies between inquiry and creative approaches to STEM learning and teaching
Chapter 1. Children's Creativity: A systematic Literature Review
Chapter 2. Teachers' reflections on their changing roles and young children's learning in creative, inquiry based STEM education
Chapter 3. Growing children's questioning skills for creative inquiry in STEM
Chapter 4. Creative learning contexts and fostering children's motivation to learn science
Chapter 5. Child-focussed science inquiry: Can the right balance be found between curiosity, curriculum objectives and assessment requirements?
Chapter 6. Working with STEM inquiry: Activities to encourage divergent thinking
Part II: Characteristics of Creative STEM Learning Environments
Chapter 7. STEM in Preschool: Working with educators to support child-initiated learning experiences
Chapter 8. Using preschool children's natural curiosity as a leaver to STEM learning
Chapter 9. Characteristics of learning environments and teachers' supports for children's creative STEM inquiry in Japan
Chapter 10. Bush Kinders in Australia: A creative place for outdoor STEM learning
Part III: Creative Approaches to Teaching STEM
Chapter 11. Exploring STEM: Engineering design and young children's creativity
Chapter 12. Dramatising inquiry learning: Reflections on how to use a historical story to actively and imaginatively engage children in resolving a STEM problem
Chapter 13. Leonardo da Vinci's Apprentices or tinkering belles and boys at play
Chapter 14. Introducing the nature of science in early childhood science education: A way to inspire children's curiosity, inquiry and play
Part IV: Digital Creativity in Children's STEM Learning - Looking forward in the digital era
Chapter 15. Integrating tangible technologies with young children's STREAM projects
Chapter 16. The creative in computational thinking
Chapter 17. Young children's playful engagement and learning with a fairy-tale themed augmented reality coding app
Chapter 18. Preparing Greek pre-service kindergarten teachers to promote creativity: Opportunities using Scratch and Makey -Makey.

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