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Part 1: Representation
1. Software Modeling and Object-Oriented Design
2. The Chromatic Scale and the Diatonic Foundation
3. Intervals
4. Modality, Tonality, and Scales
5. Time in Music
6. The Note and Note Aggregates
7. Chords
8. Instruments
9. Score Representation
10. Rendering Score to Midi
11. Variable Dynamics and Tempo
12. Further Representations
Part 2: Music Transformations
13. An Introduction to Music Transformations
14. A Constraint Engine for Pitch Assignment
15. Shift: A Transform fKey Change
16. Reflection: A Transform for Melodic Inversion
17. Reshape: A Transform for Melodic Shaping
18. Harmonic Transcription: Preserving Melody Over Harmonic Change
19. Retrograde: Reversing a Melody
20. Melodic Search and Pattern Substitution
21 Dilation: Musical Expansion and Contraction
22. The Step Shift Transform and Sequences
23. Final Thoughts.

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