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Table of Contents
1. Introduction
2. Relative Poverty and Slumming Simulations
3. Player Identity and the Conditions of Play
4. The Player and Game Studies Rhetoric of Inclusion
5. Human Subjects and Digital Poverty
6. Conclusion. .
2. Relative Poverty and Slumming Simulations
3. Player Identity and the Conditions of Play
4. The Player and Game Studies Rhetoric of Inclusion
5. Human Subjects and Digital Poverty
6. Conclusion. .