Blended learning: engaging students in the new normal era : 15th International Conference, ICBL 2022, Hong Kong, China, July 19-22, 2022, proceedings / Richard Chen Li, Simon K. S. Cheung, Peter H. F. Ng, Leung-Pun Wong, Fu Lee Wang (eds.).
2022
LB1028.5 .I58 2022eb
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Title
Blended learning: engaging students in the new normal era : 15th International Conference, ICBL 2022, Hong Kong, China, July 19-22, 2022, proceedings / Richard Chen Li, Simon K. S. Cheung, Peter H. F. Ng, Leung-Pun Wong, Fu Lee Wang (eds.).
Meeting Name
ICBL (Conference) (15th : 2022 : Hong Kong, China)
ISBN
9783031089398 (electronic bk.)
3031089391 (electronic bk.)
3031089383
9783031089381
3031089391 (electronic bk.)
3031089383
9783031089381
Publication Details
Cham, Switzerland : Springer, 2022.
Language
English
Description
1 online resource
Item Number
10.1007/978-3-031-08939-8 doi
Call Number
LB1028.5 .I58 2022eb
Dewey Decimal Classification
371.3
Summary
This book constitutes the refereed proceedings of the 15th International Conference on Blended Learning, ICBL 2022, held in Hong Kong, China, in August 2022. The 31 papers presented in this volume were carefully reviewed and selected from 80 submissions. The conference theme of ICBL 2022 is Blended Learning: Engaging Students in the New Era. The papers are organized in topical sections named: Game-based Learning and Augmented Learning Environment; Computer Supported Collaborative Learning; Enriching Learning Experience with Blended and Online Learning; Content Development and Practice for Blended Learning and Beyond.
Note
Includes author index.
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Access limited to authorized users.
Source of Description
Online resource; title from PDF title page (SpringerLink, viewed June 24, 2022).
Added Author
Li, Richard Chen, editor.
Cheung, Simon K. S., editor.
Ng, Peter H. F. editor.
Wong, Leung-Pun, editor.
Wang, Fu Lee, editor.
Cheung, Simon K. S., editor.
Ng, Peter H. F. editor.
Wong, Leung-Pun, editor.
Wang, Fu Lee, editor.
Series
Lecture notes in computer science ; 13357. 1611-3349
Available in Other Form
Print version: 9783031089381
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Table of Contents
Game-based Learning and Augmented Learning Environment
Computer Supported Collaborative Learning
Enriching Learning Experience with Blended and Online Learning
Content Development and Practice for Blended Learning and Beyond.
Computer Supported Collaborative Learning
Enriching Learning Experience with Blended and Online Learning
Content Development and Practice for Blended Learning and Beyond.