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1. A Tour Of Generics and Concurrency In Go
2. Algorithm Efficiency Sorting and Searching
3. Abstract Data Types: OOP Without Classes in Go
4. ADT In Action: Game Of Life
5. Stacks
6. Queues and Lists
7. Hash Tables
8. Binary Trees
9. Binary Search Tree
10. AVL Trees
11. Heap Trees
12. Red Black Trees
13. Expression Trees
14. Ecological Simulation With Concurrency
15. Dynamic Programming
16. Graph Structures
17. Travelling Salesperson Problem
18. Branch and Bound Solution to TSP
19. Simulated Annealing Heuristic Solution to TSP
20. Genetic Algorithm for TSP
21. Neural Networks and Machine Learning.

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