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Developing a Game-Based Speech Recognition System to Facilitate Oral Training Performance for Hearing Loss Children
Combining deep learning and computer vision techniques for automatic analysis of the learning process in STEM education Computer-assisted instruction
Automatic Topic-based Lecture Video Segmentation
Exploring the Relationship Between Learning Achievement and Discussion Records in Remote Maker Activities
A Semi-Systematic Literature Review of Holoportation in Education: The Potential of Immersive Technology
Interactive learning environments
Designing STEM Learning Activity Based on Virtual Reality
Using Immersive Virtual Reality to Explore the Learning Performance and Cognitive Load of Students in STEAM Electronic Circuits Learning
The Application of Mind Map and Cooperative Learning Teaching Method on the Machining Technology Course
A Pilot Study on Maker Spirit-PBL Innovation and Entrepreneurship Course Design and Effect Evaluation
Collaborative learning
Learning management systems
Distance learning E-learning
Computing education
Computational thinking
Computer engineering education
Information technology education
Information science education
Computational science and engineering education
Student assessment
K-12 education
Informal education
Computer supported cooperative work
Intelligent agents.

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