001449051 000__ 05389cam\a2200517\i\4500 001449051 001__ 1449051 001449051 003__ OCoLC 001449051 005__ 20230310004340.0 001449051 006__ m\\\\\o\\d\\\\\\\\ 001449051 007__ cr\cn\nnnunnun 001449051 008__ 220829s2022\\\\nyu\\\\\o\\\\\001\0\eng\d 001449051 019__ $$a1341986383$$a1342499503 001449051 020__ $$a9781484282540$$q(electronic bk.) 001449051 020__ $$a148428254X$$q(electronic bk.) 001449051 020__ $$z9781484282533 001449051 020__ $$z1484282531 001449051 0247_ $$a10.1007/978-1-4842-8254-0$$2doi 001449051 035__ $$aSP(OCoLC)1342559702 001449051 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dORMDA$$dYDX$$dEBLCP$$dN$T$$dOCLCF$$dUPM$$dUKAHL$$dOCLCQ 001449051 049__ $$aISEA 001449051 050_4 $$aH66 001449051 08204 $$a658.4/022$$223/eng/20220829 001449051 1001_ $$aHampshire, Natasha,$$eauthor. 001449051 24510 $$aMastering collaboration in a product team :$$b70 techniques to help teams build better products /$$cNatasha Hampshire, David Spinks, Glaudia Califano. 001449051 264_1 $$aNew York :$$bApress,$$c2022. 001449051 300__ $$a1 online resource 001449051 336__ $$atext$$btxt$$2rdacontent 001449051 337__ $$acomputer$$bc$$2rdamedia 001449051 338__ $$aonline resource$$bcr$$2rdacarrier 001449051 500__ $$aIncludes index. 001449051 5050_ $$aChapter 1. How Long Has It Been -- Chapter 2: Feedback Bizarre -- Chapter 3. Crazy 8s -- Chapter 4. Interviews -- Chapter 5. Collect, Converge and Converse -- Chapter 6. Proto Personas -- Chapter 7. Declaring Assumptions -- Chapter 8. Product Life Cycle -- Chapter 9. Stick Your Nose In Your Competitor's Business -- Chapter 10. Worst Possible Ideas- Chapter 11. Journey Map -- Chapter 12. Put Your Different Thinking Hats On -- Chapter 13. Focus Groups -- Chapter 14. Evaluate Your Options -- Chapter 15. Hypotheses -- Chapter 16. Seen and Heard -- Chapter 17. Flows -- Chapter 18. Empathy Mapping -- Chapter 19. Heuristic Evaluation -- Chapter 20. 10 10 10 Rule -- Chapter 21. Knowing When to Stop -- Chapter 22. Tomorrow's Headline -- Chapter 23. Speaking the Same Language -- Chapter 24. Experience Based Road Mapping -- Chapter 25. Card Sorting -- Chapter 26. Service Blueprinting -- Chapter 27. Go and Do -- Chapter 28. Kano Model -- Chapter 29. Laddering Up -- Chapter 30. Pirate Metrics -- Chapter 31. Paper Prototyping -- Chapter 32. How Might We -- Chapter 33. Stakeholder Mapping -- Chapter 34. Vanishing Options -- Chapter 35. Guerrilla Testing -- Chapter 36. Tree Testing -- Chapter 37. Inclusive Thinking -- Chapter 38. Your Vision on a Box -- Chapter 39. See for Yourselves -- Chapter 40. A B Testing -- Chapter 41. Story Mapping -- Chapter 42. Creative Pause -- Chapter 43. You Had Me on the First Click -- Chapter 44. Dear Diary -- Chapter 45. Wire Frames -- Chapter 46. Trade-off Sliders -- Chapter 47. Reaction Card Method -- Chapter 48. Impact Mapping -- Chapter 49. Swarming -- Chapter 50. Keeping Your Ear to the Ground -- Chapter 51. Thinking with your Hands -- Chapter 52. Jobs to be Done -- Chapter 53. Information Radiators -- Chapter 54. Opportunity Scoring -- Chapter 55. Questioning with Curiosity -- Chapter 56. Buy a Feature -- Chapter 57. SCAMPER -- Chapter 58. Elevator Pitch -- Chapter 59. User Stories -- Chapter 60. User Driven Prototyping -- Chapter 61. Body Storming -- Chapter 62. World Cafe -- Chapter 63. Opportunity Solution Tree -- Chapter 64. Storyboarding -- Chapter 65. Door to the Future -- Chapter 66. Ecocycle -- Chapter 67. Wizard of Oz -- Chapter 68. Idea Journal -- Chapter 69. Usability Testing -- Chapter 70. Hindsight 2020 -- Appendix. 001449051 506__ $$aAccess limited to authorized users. 001449051 520__ $$aThe nature of product development is changing. The most successful innovations are those that come from teams of people who are exploring problems together. Teams that build meaningful releases of their products iteratively and incrementally are opening the door for early feedback so that decisions can be taken to persevere or pivot based on evidence. But how do you make the most out of a teams different perspectives, experiences and ideas? How can you instill a collaborative mindset in a product development team? How do you find out if your product idea actually has any value? How can you truly understand peoples needs? Mastering Collaboration in a Product Team is a toolbox of proven techniques from the field for the whole product team to use together to find answers to these questions and more. It is filled with practical tools to maximize your teams chances of success when developing products and services, from identifying opportunities, to the point of being able to confidently go into production. You will: Define peoples real problems and needs Collaboratively create innovative ideas Validate product/feature ideas quickly and cheaply as a team Explore a lightweight introduction to the techniques of modern product development. 001449051 588__ $$aDescription based on print version record. 001449051 650_0 $$aNew products. 001449051 650_0 $$aTeams in the workplace. 001449051 655_0 $$aElectronic books. 001449051 7001_ $$aSpinks, David,$$eauthor. 001449051 7001_ $$aCalifano, Glaudia,$$eauthor. 001449051 77608 $$iPrint version:$$aHampshire, Natasha.$$tMastering collaboration in a product team.$$dNew York : Apress, 2022$$z9781484282533$$w(OCoLC)1314286473 001449051 852__ $$bebk 001449051 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-1-4842-8254-0$$zOnline Access$$91397441.1 001449051 909CO $$ooai:library.usi.edu:1449051$$pGLOBAL_SET 001449051 980__ $$aBIB 001449051 980__ $$aEBOOK 001449051 982__ $$aEbook 001449051 983__ $$aOnline 001449051 994__ $$a92$$bISE