001450185 000__ 03122cam\a2200481\i\4500 001450185 001__ 1450185 001450185 003__ OCoLC 001450185 005__ 20230310004512.0 001450185 006__ m\\\\\o\\d\\\\\\\\ 001450185 007__ cr\cn\nnnunnun 001450185 008__ 221011s2022\\\\nyua\\\\o\\\\\001\0\eng\d 001450185 019__ $$a1347259596 001450185 020__ $$a9781484287163$$q(electronic bk.) 001450185 020__ $$a1484287169$$q(electronic bk.) 001450185 020__ $$z1484287150 001450185 020__ $$z9781484287156 001450185 0247_ $$a10.1007/978-1-4842-8716-3$$2doi 001450185 035__ $$aSP(OCoLC)1347225618 001450185 040__ $$aORMDA$$beng$$erda$$epn$$cORMDA$$dGW5XE$$dYDX$$dEBLCP$$dOCLCF$$dN$T$$dUKAHL$$dOCLCQ 001450185 049__ $$aISEA 001450185 050_4 $$aQA76.73.P98 001450185 08204 $$a005.13/3$$223/eng/20221011 001450185 1001_ $$aWilson, Kevin,$$eauthor. 001450185 24514 $$aThe absolute beginner's guide to Python programming :$$ba step-by-step guide with examples with lab exercises /$$cKevin Wilson. 001450185 250__ $$a[First edition]. 001450185 264_1 $$aNew York, NY :$$bApress,$$c[2022] 001450185 300__ $$a1 online resource (xv, 193 pages) :$$billustrations 001450185 336__ $$atext$$btxt$$2rdacontent 001450185 337__ $$acomputer$$bc$$2rdamedia 001450185 338__ $$aonline resource$$bcr$$2rdacarrier 001450185 500__ $$aIncludes index. 001450185 5050_ $$aChapter 1: What is Python -- Chapter 2: The Basics -- Chapter 3: Working with Data -- Chapter 4: Flow Control -- Chapter 5: Handling Files -- Chapter 6: Using Functions -- Chapter 7: Using Modules -- Chapter 8: Exception Handling -- Chapter 9: Object Oriented Programming -- Chapter 10: Building an Interface -- Chapter 11: Developing a Game -- Chapter 12: Python Web Development. 001450185 506__ $$aAccess limited to authorized users. 001450185 520__ $$aWritten as an illustrated, step-by-step guide, this book will introduce you to Python with examples using the latest version of the language. You'll begin by learning to set up your Python environment. The next few chapters cover the basics of Python such as language classifications, Python language syntax, and how to write a program. Next, you will learn how to work with variables, basic data types, arithmetic, companion, and Boolean operators, followed by lab exercises. Further, the book covers flow control, using functions, and exception handling, as well as the principles of object-oriented programming and building an interface design. The last section explains how to develop a game by installing PyGame and how to use basic animation, and concludes with coverage of Python web development with web servers and Python web frameworks. The Absolute Beginners Guide to Python Programming will give you the tools, confidence, and inspiration to start writing Python programs. If you are a programmer, developer, or a student, or someone who wants to learn on their own, this book is for you. 001450185 650_0 $$aPython (Computer program language) 001450185 655_0 $$aElectronic books. 001450185 77608 $$iPrint version:$$z1484287150$$z9781484287156$$w(OCoLC)1337403546 001450185 852__ $$bebk 001450185 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-1-4842-8716-3$$zOnline Access$$91397441.1 001450185 909CO $$ooai:library.usi.edu:1450185$$pGLOBAL_SET 001450185 980__ $$aBIB 001450185 980__ $$aEBOOK 001450185 982__ $$aEbook 001450185 983__ $$aOnline 001450185 994__ $$a92$$bISE