Trauma in American popular culture and cult texts, 1980-2020 / Sean Travers.
2022
BF175.5.P75
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Title
Trauma in American popular culture and cult texts, 1980-2020 / Sean Travers.
Author
ISBN
9783031132872 (electronic bk.)
3031132874 (electronic bk.)
3031132866
9783031132865
3031132874 (electronic bk.)
3031132866
9783031132865
Published
Cham, Switzerland : Palgrave Macmillan, 2022.
Language
English
Description
1 online resource
Item Number
10.1007/978-3-031-13287-2 doi
Call Number
BF175.5.P75
Dewey Decimal Classification
306.461
Summary
This book examines trauma in late twentieth- and twenty-first century American popular culture. Trauma has become a central paradigm for reading contemporary American culture. Since the early 1980s, an extensive range of genres increasingly feature traumatised protagonists and traumatic events. From traumatised superheroes in Hollywood blockbusters to apocalyptic-themed television series, trauma narratives abound. Although trauma is predominantly associated with high culture, this project shows how popular culture has become the most productive and innovative area of trauma representation in America. Examining film, television, animation, video games and cult texts, this book develops a series of original paradigms through which to understand trauma in popular culture. These include: popular trauma texts engagement with postmodern perspectives, formal techniques termed competitive narration, polynarration and sceptical scriptotherapy, and perpetrator trauma in metafictional games. Dr Sean Travers is an independent scholar based in Cork, Ireland. She obtained her PhD in University College Cork and has published several articles about trauma, popular culture, postmodernism, and American literature and culture. .
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Includes bibliographical references and index.
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Print version: 9783031132872
Print version: 9783031132865
TRAUMA IN AMERICAN POPULAR CULTURE AND CULT TEXTS,1980-2020.
Print version: 9783031132865
TRAUMA IN AMERICAN POPULAR CULTURE AND CULT TEXTS,1980-2020.
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Table of Contents
1. Introduction
2. Trauma and Postmodernism: Mark Z. Danielewskis House of Leaves and Stanley Kubricks The Shining
3. Competitive Narration: Tim Burtons Batman Returns and David Lynch and Mark Frosts Twin Peaks
4. Polynarration: in The Wachowskis Sense8 (2015-2018), Rebecca Sugars Steven Universe (2013-2019), and Nia DaCostas Candyman (2021)
5. Sceptical scriptotherapy in Brit Marling and Zal Batmanglijs The OA and Sam Esmais Mr Robot
6. Perpetrator Trauma in Video Games: Team Salvatos Doki Doki Literature Club and Toby Foxs Undertale
7. Conclusion. .
2. Trauma and Postmodernism: Mark Z. Danielewskis House of Leaves and Stanley Kubricks The Shining
3. Competitive Narration: Tim Burtons Batman Returns and David Lynch and Mark Frosts Twin Peaks
4. Polynarration: in The Wachowskis Sense8 (2015-2018), Rebecca Sugars Steven Universe (2013-2019), and Nia DaCostas Candyman (2021)
5. Sceptical scriptotherapy in Brit Marling and Zal Batmanglijs The OA and Sam Esmais Mr Robot
6. Perpetrator Trauma in Video Games: Team Salvatos Doki Doki Literature Club and Toby Foxs Undertale
7. Conclusion. .