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Introduction.- Part I: Critical Models. Chapter 1. Equality in the face of violence?
Diverging paths of moral speculation in violent fiction.- Chapter 2. Violent Corporeality in Cinema.- Chapter 3. The Power of Procedure: Systemic Violence in Popular Narratives about Crime and War.- Chapter 4. Force, Power, and Control: Functions of Video Game Violence.- Chapter 5. White Material: Michael Haneke's Ethics of Violence.- Part II: Histories of Violence in Film and Media. Chapter 6. Man's Greatest Catastrophe: Violence in the Films of Cornel Wilde.- Chapter 7. British Film Censorship in the 21st Century.- Chapter 8. Surgical Strikes on Screen: Narrations of Terrorism and Military Cross-border Violence in Bollywood Cinema.- Chapter 9. Violence in the School Shooting Film.- Chapter 10. When a GIF becomes a weapon: The latent violence of technological standards and media infrastructure.- Part III: The Aesthetics of Aggression. Chapter 11. Scratching the Surface: For a reappraisal of violence in contemporary French cinema.- Chapter 12. The Aesthetics of Asymmetrical Warfare: Cinema's Representation of Conflict in the 21st Century.- Chapter 13. The Birth of Naturalist Violence in the Russian Chernukha Film.- Chapter 14. Violence Framed: Remediating Images of Racialized Violence.- Chapter 15.''Don't Look Now: Ontologies of Off-screen Violence.- Part IV: The Politics and Ethics of Brutal Media. Chapter 16. White and Violent: Political Violence in 21st Century European Cinema.- Chapter 17. Getting over the Feat of Murder: Video Game Violence and the Ethics of Empowerment in The Last of Us.- Chapter 18. Unseeable Abuse: The Impossible Act Of Visualising Childhood Sexual Abuse in Digital Cultures and Technology'.- Chapter 19.Re-staging Atrocities in a Post-Historical World: Cold War Violence, Mass Amnesia, and the Dialectics of Cinematic Witnessing in Oppenheimer's The Act of Killing and The Look of Silence.- Chapter 20. Politics and Aesthetics of Violence in the Videos of the Islamic State.- Part V: Affected Audiences. Chapter 21. Disgusting Images?: Documentary Affect and Political Extremism.- Chapter 22. Does the Dog Die?: Nonhuman Violence and Affective Viewership in American Horror.- Chapter 23. Sadistic Laughter: A Case for 'Non-Ethical' Viewing.- Chapter 24. Real violence: Jordan Wolfson, Virtual Reality, and the Privilege of Allegory.- Chapter 25. A Personal Memoir of Death in Animation.

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