Exploring game mechanics : principles and techniques to make fun, engaging games / Maithili Dhule.
2022
QA76.76.C672
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Unlimited
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Document Delivery Supplied
Can lend chapters, not whole ebooks
Details
Title
Exploring game mechanics : principles and techniques to make fun, engaging games / Maithili Dhule.
Author
Dhule, Maithili, author.
ISBN
9781484288733 (electronic bk.)
1484288734 (electronic bk.)
9781484288726
1484288726
1484288734 (electronic bk.)
9781484288726
1484288726
Published
New York : Apress, [2022]
Copyright
©2022
Language
English
Description
1 online resource (xvii, 193 pages) : illustrations (chiefly color)
Item Number
10.1007/978-1-4842-8873-3 doi
Call Number
QA76.76.C672
Dewey Decimal Classification
794.8/1526
Summary
Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game. Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play. Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling. Understand how to establish the games end goal for the player to work towards by creating quests, missions, and objectives. Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy. Finally, discover the unique mechanics that make established industry games so successful. You will: Discover the key elements that make gameplay immersive and entertaining Develop players and NPCs through customization and levelling up Gain insight into the tried-and-tested concepts behind modern-day games .
Note
Includes index.
Access Note
Access limited to authorized users.
Source of Description
Description based on print version record.
Available in Other Form
Exploring game mechanics.
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Table of Contents
Chapter 1: Why do we play games?
Chapter 2: Creating Fun Gameplay
Chapter 3: Freedom to Explore New Worlds
Chapter 4: Defeat, Collect, Repeat
Chapter 5: Choose Your Mechanics.
Chapter 2: Creating Fun Gameplay
Chapter 3: Freedom to Explore New Worlds
Chapter 4: Defeat, Collect, Repeat
Chapter 5: Choose Your Mechanics.