001452056 000__ 03165cam\a2200505\i\4500 001452056 001__ 1452056 001452056 003__ OCoLC 001452056 005__ 20230310003338.0 001452056 006__ m\\\\\o\\d\\\\\\\\ 001452056 007__ cr\cn\nnnunnun 001452056 008__ 230105s2022\\\\nyua\\\\o\\\\\001\0\eng\d 001452056 019__ $$a1356295466$$a1356573710 001452056 020__ $$a9781484288733$$q(electronic bk.) 001452056 020__ $$a1484288734$$q(electronic bk.) 001452056 020__ $$z9781484288726 001452056 020__ $$z1484288726 001452056 0247_ $$a10.1007/978-1-4842-8873-3$$2doi 001452056 035__ $$aSP(OCoLC)1356911703 001452056 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dEBLCP$$dORMDA$$dYDX$$dUKAHL 001452056 049__ $$aISEA 001452056 050_4 $$aQA76.76.C672 001452056 08204 $$a794.8/1526$$223/eng/20230105 001452056 1001_ $$aDhule, Maithili,$$eauthor. 001452056 24510 $$aExploring game mechanics :$$bprinciples and techniques to make fun, engaging games /$$cMaithili Dhule. 001452056 264_1 $$aNew York :$$bApress,$$c[2022] 001452056 264_4 $$c©2022 001452056 300__ $$a1 online resource (xvii, 193 pages) :$$billustrations (chiefly color) 001452056 336__ $$atext$$btxt$$2rdacontent 001452056 337__ $$acomputer$$bc$$2rdamedia 001452056 338__ $$aonline resource$$bcr$$2rdacarrier 001452056 500__ $$aIncludes index. 001452056 5050_ $$aChapter 1: Why do we play games? -- Chapter 2: Creating Fun Gameplay -- Chapter 3: Freedom to Explore New Worlds -- Chapter 4: Defeat, Collect, Repeat -- Chapter 5: Choose Your Mechanics. 001452056 506__ $$aAccess limited to authorized users. 001452056 520__ $$aLearn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game. Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play. Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling. Understand how to establish the games end goal for the player to work towards by creating quests, missions, and objectives. Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy. Finally, discover the unique mechanics that make established industry games so successful. You will: Discover the key elements that make gameplay immersive and entertaining Develop players and NPCs through customization and levelling up Gain insight into the tried-and-tested concepts behind modern-day games . 001452056 588__ $$aDescription based on print version record. 001452056 650_0 $$aComputer games$$xProgramming. 001452056 650_0 $$aComputer games$$xDesign. 001452056 655_0 $$aElectronic books. 001452056 77608 $$iPrint version:$$aDhule, Maithili.$$tExploring game mechanics.$$dNew York : Apress, 2022$$z9781484288726$$w(OCoLC)1348390169 001452056 852__ $$bebk 001452056 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-1-4842-8873-3$$zOnline Access$$91397441.1 001452056 909CO $$ooai:library.usi.edu:1452056$$pGLOBAL_SET 001452056 980__ $$aBIB 001452056 980__ $$aEBOOK 001452056 982__ $$aEbook 001452056 983__ $$aOnline 001452056 994__ $$a92$$bISE