001452134 000__ 04824nam\a2200589\i\4500 001452134 001__ 1452134 001452134 003__ OCoLC 001452134 005__ 20230310003342.0 001452134 006__ m\\\\\o\\d\\\\\\\\ 001452134 007__ cr\cn\nnnunnun 001452134 008__ 230111s2022\\\\sz\a\\\\o\\\\\101\0\eng\d 001452134 020__ $$a9783031231414$$q(electronic bk.) 001452134 020__ $$a3031231414$$q(electronic bk.) 001452134 020__ $$z9783031231407 001452134 020__ $$z3031231406 001452134 0247_ $$a10.1007/978-3-031-23141-4$$2doi 001452134 035__ $$aSP(OCoLC)1357546671 001452134 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE 001452134 049__ $$aISEA 001452134 050_4 $$aTK5105.5 001452134 08204 $$a004.6$$223/eng/20230111 001452134 1112_ $$aEAI International Conference on Game Theory for Networks$$n(11th :$$d2022 :$$cOnline). 001452134 24510 $$aGame theory for networks :$$b11th International EAI Conference, GameNets 2022, virtual event, July 7-8, 2022, proceedings /$$cFang Fang, Fu Shu (eds.). 001452134 24630 $$aGameNets 2022 001452134 264_1 $$aCham :$$bSpringer,$$c[2022] 001452134 264_4 $$c©2022 001452134 300__ $$a1 online resource (xi, 368 pages) :$$billustrations (chiefly color). 001452134 336__ $$atext$$btxt$$2rdacontent 001452134 337__ $$acomputer$$bc$$2rdamedia 001452134 338__ $$aonline resource$$bcr$$2rdacarrier 001452134 4901_ $$aLecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ;$$v457 001452134 500__ $$aInternational conference proceedings. 001452134 500__ $$aIncludes author index. 001452134 5050_ $$aWireless Networks -- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation -- Multi-service communication isolation of underground pipe gallery based on WiFi6 -- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS -- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System -- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System -- Internet of Things -- Power data credible decision-making mechanism based on federated learning and blockchain -- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing -- Cloud-edge collaboration based power IoT scene perception mechanism -- Task allocation mechanism of power Internet of things based on edge routing optimization -- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks -- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network -- An Intent-based Routing Scheme in Satellite IoT -- Game Theory -- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game -- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-Eicient Design via Matching Game -- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks -- Energy-Eicient Multi-Cell NOMA Design via Coalition Formation Game -- The vaccination Game in SIS networks with multipopulations -- A Stochastic Bandwidth Scanning Game -- Port Capacity Leasing Games at Internet Exchange Points -- A Phase Transition in Large Network Games -- Dynamic Pricing for Tenants in an Automated Slicing Marketplace -- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach -- The Art of Concession in General Lotto Games -- Providing slowdown information to improve selfish routing -- Budgeted Adversarial Network Resource Utilization Games. 001452134 506__ $$aAccess limited to authorized users. 001452134 520__ $$aT his book constitutes the refereed proceedings of the 11th EAI International Conference on Game Theory for Networks, GameNets 2022, held as a virtual event in July 78, 2022. The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory. 001452134 588__ $$aDescription based on print version record. 001452134 650_0 $$aComputer networks$$vCongresses. 001452134 650_0 $$aGame theory$$vCongresses. 001452134 655_7 $$aConference papers and proceedings.$$2lcgft 001452134 655_7 $$aConference papers and proceedings.$$2fast$$0(OCoLC)fst01423772 001452134 655_0 $$aElectronic books. 001452134 7001_ $$aFang, Fang,$$eeditor. 001452134 7001_ $$aShu, Fu,$$eeditor. 001452134 77608 $$iPrint version:$$aEAI International Conference on Game Theory for Networks (11th : 2022 : Online), creator.$$tGame theory for networks.$$dCham : Springer Nature Switzerland, 2023$$z9783031231407$$w(OCoLC)1351692038 001452134 830_0 $$aLecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering ;$$v457. 001452134 852__ $$bebk 001452134 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-031-23141-4$$zOnline Access$$91397441.1 001452134 909CO $$ooai:library.usi.edu:1452134$$pGLOBAL_SET 001452134 980__ $$aBIB 001452134 980__ $$aEBOOK 001452134 982__ $$aEbook 001452134 983__ $$aOnline 001452134 994__ $$a92$$bISE