The history of the GPU : new developments / Jon Peddie.
2022
T385
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Can lend chapters, not whole ebooks
Details
Title
The history of the GPU : new developments / Jon Peddie.
Author
Peddie, Jon, author.
ISBN
9783031140471 (electronic bk.)
3031140478 (electronic bk.)
9783031140464
303114046X
3031140478 (electronic bk.)
9783031140464
303114046X
Published
Cham, Switzerland : Springer, 2022.
Language
English
Description
1 online resource (1 volume) : illustrations (black and white, and colour).
Other Standard Identifiers
10.1007/978-3-031-14047-1 doi
Call Number
T385
Dewey Decimal Classification
006.6
Summary
This third book in the three-part series on the History of the GPU covers the second to sixth eras of the GPU, which can be found in anything that has a display or screen. The GPU is now part of supercomputers, PCs, Smartphones and tablets, wearables, game consoles and handhelds, TVs, and every type of vehicle including boats and planes. In the early 2000s the number of GPU suppliers consolidated to three whereas now, the number has expanded to almost 20. In 2022 the GPU market was worth over $250 billion with over 2.2 billion GPUs being sold just in PCs, and more than 10 billion in smartphones. Understanding the power and history of these devices is not only a fascinating tale, but one that will aid your understanding of some of the developments in consumer electronics, computers, new automobiles, and your fitness watch.
Bibliography, etc. Note
Includes bibliographical references and index.
Access Note
Access limited to authorized users.
Source of Description
Description based on print version record.
Available in Other Form
History of the GPU - new developments.
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Online Access
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Online Resources > Ebooks
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Table of Contents
Foreword
Acknowledgements
Introduction
The Third to Fifth Era GPUs
Mobile GPUs
Game Consule GPUs
Compute and Other GPUs
Open GPU Projects.(2000 -2018)
The Sixth Era of GPUs
Concluding Remarks
Appendix A: Acronyms
Appendix B: Definitions.
Acknowledgements
Introduction
The Third to Fifth Era GPUs
Mobile GPUs
Game Consule GPUs
Compute and Other GPUs
Open GPU Projects.(2000 -2018)
The Sixth Era of GPUs
Concluding Remarks
Appendix A: Acronyms
Appendix B: Definitions.