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Table of Contents
Introduction
Quality Factors and Feature Space of Cloud Gaming Services
Methods for Assessing Gaming QoE
Passive Video Quality Assessment Using Lab and Remote Testing
Interactive Assessment of Gaming QoE Using Crowdsourcing
Development of the Gaming Input Quality Scale (GIPS)
Impact and Classification of the Game Content
Empirical Investigation of the Cloud Gaming Taxonomy
Conclusion and Outlook.
Quality Factors and Feature Space of Cloud Gaming Services
Methods for Assessing Gaming QoE
Passive Video Quality Assessment Using Lab and Remote Testing
Interactive Assessment of Gaming QoE Using Crowdsourcing
Development of the Gaming Input Quality Scale (GIPS)
Impact and Classification of the Game Content
Empirical Investigation of the Cloud Gaming Taxonomy
Conclusion and Outlook.