001453002 000__ 03668cam\a2200529\i\4500 001453002 001__ 1453002 001453002 003__ OCoLC 001453002 005__ 20230314003329.0 001453002 006__ m\\\\\o\\d\\\\\\\\ 001453002 007__ cr\cn\nnnunnun 001453002 008__ 220929s2023\\\\sz\a\\\\o\\\\\000\0\eng\d 001453002 019__ $$a1345582348 001453002 020__ $$a9783031068096$$q(electronic bk.) 001453002 020__ $$a3031068092$$q(electronic bk.) 001453002 020__ $$z9783031068089 001453002 020__ $$z3031068084 001453002 0247_ $$a10.1007/978-3-031-06809-6$$2doi 001453002 035__ $$aSP(OCoLC)1346253976 001453002 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dYDX$$dN$T$$dOCLCQ 001453002 049__ $$aISEA 001453002 050_4 $$aQA76.575 001453002 08204 $$a302.23/1$$223/eng/20220929 001453002 24500 $$aPerspectives on design and digital communication III :$$bresearch, innovations and best practices /$$cNuno Martins, Daniel Brandão, Francisco Paiva, editors. 001453002 264_1 $$aCham :$$bSpringer,$$c[2023] 001453002 300__ $$a1 online resource :$$billustrations (black and white, and color). 001453002 336__ $$atext$$btxt$$2rdacontent 001453002 337__ $$acomputer$$bc$$2rdamedia 001453002 338__ $$aonline resource$$bcr$$2rdacarrier 001453002 4901_ $$aSpringer series in design and innovation ;$$vvolume 24 001453002 5050_ $$aInterfaces, data and plural languages to develop CoDE: a collaborative platform for multidisciplinary teams -- Scratch-based game development resource set for a toolkit to game design -- Protecting Users Information and Dignity through Privacy-enhancing Design -- Design Radicalized as Experience: Disentangling and reassembling the dance floor experience to understand the relationship between Design and clubbing -- A case study of remote user research with older adults during lockdown: Analysis of barriers, strategies and of communication issues -- Digital security narratives in the time of COVID-19: a case for kindness -- The professional practice of type designers in the design of variable fonts -- Inclusive Design is much more than the opposite of Exclusive Design. 001453002 506__ $$aAccess limited to authorized users. 001453002 520__ $$aThis book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 5th International Conference on Digital Design and Communication, Digicom 2021, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. 001453002 588__ $$aDescription based on print version record. 001453002 650_0 $$aDigital media$$xDesign. 001453002 650_0 $$aDigital communications$$xDesign. 001453002 655_0 $$aElectronic books. 001453002 7001_ $$aMartins, Nuno,$$eeditor. 001453002 7001_ $$aBrandão, Daniel,$$eeditor. 001453002 7001_ $$aPaiva, Francisco,$$eeditor. 001453002 77608 $$iPrint version:$$tPerspectives on design and digital communication III.$$dCham : Springer, 2022$$z9783031068089$$w(OCoLC)1338670595 001453002 830_0 $$aSpringer series in design and innovation ;$$vv. 24. 001453002 852__ $$bebk 001453002 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-031-06809-6$$zOnline Access$$91397441.1 001453002 909CO $$ooai:library.usi.edu:1453002$$pGLOBAL_SET 001453002 980__ $$aBIB 001453002 980__ $$aEBOOK 001453002 982__ $$aEbook 001453002 983__ $$aOnline 001453002 994__ $$a92$$bISE