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Table of Contents
1. Preliminary
2. M&S BOK Core Areas and the Big Picture
3. Simulation as Experimentation
4. Simulation as Experience to Enhance Three Types of Skills
5. Simulation Games (Simulation as Experience for Entertainment)
6. Infrastructure
7. Reliability and Quality Assurance of M&S
8. Ethics
9. Enterprise (Economics of M&S)
10. Maturity
11. Supporting Domains: Computers and Computation
12. Supporting Science Areas
13. Supporting Engineering Areas.-14. Supporting Social Science and Management Areas
15. Philosophy and Modelling and Simulation
16. History
17. Core Research Areas
18. Trends, Desirable Features, and Challenges. .
2. M&S BOK Core Areas and the Big Picture
3. Simulation as Experimentation
4. Simulation as Experience to Enhance Three Types of Skills
5. Simulation Games (Simulation as Experience for Entertainment)
6. Infrastructure
7. Reliability and Quality Assurance of M&S
8. Ethics
9. Enterprise (Economics of M&S)
10. Maturity
11. Supporting Domains: Computers and Computation
12. Supporting Science Areas
13. Supporting Engineering Areas.-14. Supporting Social Science and Management Areas
15. Philosophy and Modelling and Simulation
16. History
17. Core Research Areas
18. Trends, Desirable Features, and Challenges. .