Linked e-resources

Details

Computer Graphics Theory and Applications
Impact of Avatar Representation in a Virtual Reality-based Multi-user Tunnel Fire Simulator for Training Purposes
Facade Layout Completion with Long Short-term Memory Networks
Human Computer Interaction Theory and Applications
Generating Haptic Sensations over Spherical Surface
Effects of Emotion-Induction Words on Memory and Pupillary Reactions while Viewing Visual Stimuli with Audio Guide
A Bimanual Flick-based Japanese Software Keyboard using Direct Kanji Input
Comparison of Cardiac Activity and Subjective Measures during Virtual Reality and Real Aircraft Flight
Information Visualization Theory and Applications
Improving Self-supervised Dimensionality Reduction: Exploring Hyperparameters and Pseudo-labeling Strategies
Visualization of Source Code Similarity using 2.5D Semantic Software Maps
Revisiting Order-Preserving, Gap-Avoiding Rectangle Packing
Exploratory Data Analysis of Population Level Smartphone-sensed Data
Towards Interactive Geovisualization Authoring Toolkit for Industry Use Cases
Computer Vision Theory and Applications
Global-fiirst Training Strategy with Convolutional Neural Networks to Improve Scale Invariance
Spline-based Dense Medial Descriptors for Image Simplification using Saliency Maps
BS-GAENets: Brain-spatial Feature Learning Via a Graph Deep Autoencoder for Multi-modal Neuroimaging Analysis
Enhancing Backlight and Spotlight Images by the Retinex-inspired Bilateral Filter SuPeR-B
Rethinking RNN-based Video Object Segmentation.

Browse Subjects

Show more subjects...

Statistics

from
to
Export