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Game theory
Strategic customer behaviors in observable multi-server batch service queueing systems with shared fee and server maintenance cost
Learning a Correlated Equilibrium with Perturbed Regret Minimization
Cooperative Game Theoretic Analysis of Shared Services
Queueing Models
System Content Analysis for a Two-Class Queue where Service Times in a Busy Period Depend on the Presence of Class-2
Asymptotic analysis of modified Erlang-B system with sensing time and stochastic loss of secondary users
A product-form solution for a two-class Geo /D/1 queue with random routing and randomly alternating service
Applications
Short term wind turbine power output prediction
A Domain Specific Language for the design of Artificial Intelligence applications for process engineering
Regret-Optimal Online Caching for Adversarial and Stochastic Arrivals
Retrial Queues
Cyclic Retrial Queue for Building Data Transmission Networks
The asymmetric join the shortest orbit queue: Analysis via a dimensionality reduction
Performance Analysis
Understanding Slowdown in Large-Scale Heterogeneous Systems
Multi-Model Federated Learning with Provable Guarantees
A Large Deviations Model for Latency Outage for URLLC
Networking and Distributed Computing
Some Basic Properties of Length Rate Quotient
Robustness of the Tangle 2.0 Consensus
Renting Edge Computing Resources for Service Hosting
TAWNS - A Terrestrial Acoustic and Wireless Network Simulation Framework.

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